PvE r17

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Revision as of 05:32, 12 March 2016 by Admin (talk | contribs) (Moved PvE revisions template)
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PvE map revision 17 began on January 8, 2016.

More information on this revision can be found in the reddit post here.


Geography

Geometry
6000 x 6000 square
Terrain
This map features WorldPainted trees and mountains. It also marks the return of extreme hills and flower forest biomes, which were absent last rev, as well as the first occurrences of mega taiga and ice spikes biomes on PvE.
Ore modifications
Probably <more info required>

Notable creations

I made a house out of cobble and dirt

If your settlement is missing, add it! (Click the e in the upper-left.) Be sure to add it to Category:PvE creations (map revision 17) too.


Transportation

Rails

Map of the operational rail connections

PVE 17 Rails.png

Key

  • Black - CARBON Lite
  • Yellow - TRAVEL
  • Blue - Transoceanic Rail
  • Lilac - Nether Rails
  • Green - Solace Connections
  • Red - All Other Routes

End portals

Portal Overworld coords Notes /place
Solace (-310, -853)
Hyrule (-578, 921)
Ironstar (1028, 249)

Nether portals

There are 5 nether portals. One is located at spawn, while the other 4 portals are located near the corners of the map. The portals were not lit until after one week into the revision, with the exception of spawn portal.

Portal Overworld coords Nether coords City
Spawn (23, -22) (0, 0) Spawn
Northwest (-1912, -1722) (?, ?) Pico
Northeast (2045, -2560) (?, ?) NEA
Southeast (2110, 2165) (?, ?) ?
Southwest (-1951, 1875) (?, ?) South Clearmont