Template:Map feat

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{{#vardefine: nodoc | {{{nodoc}}} }}{{#vardefine: baddoc | {{{baddoc}}} }}

Template-info.png Documentation

Usage

Paste the following snippet and remove the lines containing features you do not want to display. Do not simply change the 'yes' to a 'no'. Features will always display in the same order.

Command Line InterfaceGraphical Interface Saves maps as images Allows viewing in the mapper Creates a Google maps-like web page Generates overhead views Generates projections tilted 45 degrees on one axis Generates projections tilted 45 degrees on two axes Generates 35 degree isometric projections Renders map in a 3D view Maximum detail level is one block edge equals 1 pixel Maximum detail level is one block edge equals 2 pixels Maximum detail level is one block edge equals 4 pixels Maximum detail level is one block edge equals 8 pixels Infinite zoom Map can be rotated in 90 degree increments Map can be rotated any amount Supports custom colors or texture packs Draw only blocks below a set height. Useful for looking underground Support for proper biome coloration Draw only certain blocks. Useful for finding resources. Map underground caves Display player locations on the map Display sign messages on the map Suitable for automation on a server Can handle huge maps (fixed memory usage)

{{Map_feat
| cli=yes
| gui=yes
| outfile=yes
| outview=yes
| outwebview=yes
| projoverhead=yes
| projoblique=yes
| projangledoblique=yes
| projisometric=yes
| proj3d=yes
| zoom1=yes
| zoom2=yes
| zoom4=yes
| zoom8=yes 
| zoomn=yes
| rot90=yes 
| rotany=yes
| customcolors=yes 
| heightlimit=yes 
| biomecolors=yes
| blockfinder=yes 
| cavemode=yes
| players=yes
| signs=yes
| server=yes
| hugemaps=yes
}}

The above documentation is transcluded from Template:Map feat/doc. (edit | history)