The Big Ignuf

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The Big Ignuf
2011-12-12 09.35.23.png

bad screenshot
Location
Server Creative
Map revision 18
Warp ignuf
Creators
Lead Verros, JohnAdams1735
Contributors nsh22, nolanater5711, Randomdoor, Awesome10987, katacarbix, MarvelousBauble, UnseenMarksmen65, LetsBFehr, DEERSLUG, cjwixon, tripplehelix, Icowarrior1231, jetbooot, cecilnarwhal21, kedemel, Veronicron, marting11, thefourth, pierre000, rtanderson2, Tim9724, LostSpade, RaghShagStudio, Mr_Fuman, Probablydead, DecodedFromSpace, JLTNG, kevinwalawincho, lilman928, ChromeMist, arnado, Maxnoahb, camoman9525, apple231, wheresmyhouse, A_Metal_Penguin, Crazyps3gamer, MrPapillon, powdermaster500
Timeline
Started December 1st, 2011

The Big Ignuf

The Big Ignuf is the name of the large tree-mushroom. The area within the perimeter of the wall as a whole is known as Ignuf. This is a community project on revision 18 of the creative server. The original concept of the build only included the tree-mushroom, however it was determined that the build would be far more interesting with boxes. These boxes are arranged so that the tree and every box and connected together through the series of boxes. Every box is required to be cube with the sides being 8 blocks long, no more or less.




There are 3 types of boxes present within the build. The first type is the community box, that of which everyone is allowed to build with free reign (with obvious constraints). The second type of box is a road box. These boxes make up the entire road system of Ignuf and currently have no signs, making it easy to get lost and hard to find your way. These boxes also have lines on them that indicate the connecting area between boxes. The third form of box is a malformed box. These boxes are similar to community boxes, but have graffiti on the side instead of the entire box being one colour. Most of these mysteriously disappear shortly after the time of creation.

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