The Valley: Difference between revisions
m (Reverted edits by 12.158.89.46 (talk) to last revision by TheCroc) |
m (→Concept: typo fix, typos fixed: concievable → conceivable) |
||
Line 26: | Line 26: | ||
The bottom area is divided into building plots where players are allowed to build. They will be required to build according to rules (Building style and materials should reflect the futuristic aspect of the city) and different height requirements will apply for different plots. | The bottom area is divided into building plots where players are allowed to build. They will be required to build according to rules (Building style and materials should reflect the futuristic aspect of the city) and different height requirements will apply for different plots. | ||
Internal metro lines as well as elevated walkways will be found throughout the valley city. It is also | Internal metro lines as well as elevated walkways will be found throughout the valley city. It is also conceivable that underground portions of the city will be built under the sloping portion and outwards. |
Latest revision as of 02:10, 3 February 2016
Location | |
---|---|
Server | Creative |
Map revision | 14 |
Warp | thevalley |
Creators | |
Lead | theCroc |
Overview
The Valley is planned for the Creative server revision 14.
Concept
The Valley is a futuristic city built in a man-made valley that slopes down to bedrock level.
The bottom of the valley is a rectangle of 200x400 blocks. The edges are sloped all the way up to ground level. (Amount of sloping to be determined)
The bottom area is divided into building plots where players are allowed to build. They will be required to build according to rules (Building style and materials should reflect the futuristic aspect of the city) and different height requirements will apply for different plots.
Internal metro lines as well as elevated walkways will be found throughout the valley city. It is also conceivable that underground portions of the city will be built under the sloping portion and outwards.