Creative Information Guide: Difference between revisions

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{{server info
{{server info
|image = [[Image:Creative31_pixelart01.png|450px]]
|image = [[Image:Creativerev34.png|450px]]
|address = creative.nerd.nu / c.nerd.nu
|address = creative.nerd.nu / c.nerd.nu
|revision = 32
|revision = {{Current Creative map revision}}
|started = 28th January, 2018
|started = February 1, 2020
}}
}}


=<h2 style="text-align:left;border:1px solid #A8A8C1;background:#A8A8C1;margin:0;padding:0.2em 0.4em;clear:both;font-size:80%;font-weight:bold;">New Features</h2>=
=<h2 style="text-align:left;border:1px solid #A8A8C1;background:#A8A8C1;margin:0;padding:0.2em 0.4em;clear:both;font-size:80%;font-weight:bold;">New Features</h2>=
<br>
<br>
Currently our Creative server is on it's 32nd map reset. Primary features of the current map are:
Currently our Creative server is on its 33rd map reset.  
You can [https://redd.it/5pfxr8 visit this link] for the subreddit info post!
You can [https://redd.it/76flkj visit this link] for the subreddit info post!


* Current version: 1.11.2
* Current version: 1.12
* Map size begins at 7000x7000 blocks (that's from -3500 to +3500 on both the x and z axis) and will increase all the way up to 10,000x10,000 blocks midway through the revision.
* Map size begins at 15,000x15,000 blocks (that's from -7500 to +7500 on both the x and z axis) and will increase all the way up to  
* Spawn City will feature Suburbs, Downtown, Marina and Port.
* Spawn City will feature Suburbs, Downtown, Marina.
** 2 Suburb plots, 2 Downtown plots, 1 Marina, 1 Port - Number of plots allowed in the beginning. Additional plots will be granted at admin discretion.
** 2 Suburb plots, 2 Downtown plots, 1 Marina - Number of plots allowed in the beginning. Additional plots will be granted at admin discretion.
* Cardinal roads will be established at the revision start. You may connect your city to these roads, but you cannot block or disrupt the road. Thank you Dumbo52 for dedicating a lot of time to this!
* Cardinal roads will be established at the revision start. You may connect your city to these roads, but you cannot block or disrupt the road. Thank you Dumbo52 for dedicating a lot of time to this!
* There are special /warps that are available from the start of the revision, including "Spawn City", "Suburbs", "Marina" - for all your boats, "Redstone Playground" - a separate world where you can test out redstone mechanisms freely, as well as the historic "Pixel Art" and "BigTown" areas.
* There are special /warps that are available from the start of the revision, including "Spawn City", "Suburbs", "Marina" - for all your boats, "Redstone Playground" - a separate world where you can test out redstone mechanisms freely, as well as the historic "Pixel Art" and "BigTown" areas.
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=<h2 style="text-align:center;border:1px solid #A8A8C1;background:#A8A8C1;margin:0;padding:0.2em 0.4em;clear:both;font-size:100%;font-weight:bold;">Creative Information Guide</h2>=
=<h2 style="text-align:center;border:1px solid #A8A8C1;background:#A8A8C1;margin:0;padding:0.2em 0.4em;clear:both;font-size:100%;font-weight:bold;">Creative Information Guide</h2>=
<div style="text-align:center">
<div style="text-align:center">
==Modreqs==
A modreq is our version of a ticket system where players can submit a request for staff to handle.
To submit a modreq you can type '''/modreq <your message here>''' and it will be placed into a queue for staff to resolve. Please try to be as descriptive as you can in the space allowed, sometimes your request will be handled while you are not online and the more detail the better. Below are some (but not all) types of modreqs that you can submit.
{| class="wikitable"
! scope="col" style="width: 16.67%" | MODERATORS & ADMINS
! scope="col" style="width: 16.67%" | ANY ADMINS
! scope="col" style="width: 16.67%" | CADMINS ONLY *
|-
|Flowing Water / Lava / dispensers ||Holograms & Invisible armor stands || Removal of regions
|-
| Chat spam / Homophobia / Racism || Creation of Nerdplots || Removal of Owners from regions
|-
| Grief ||  || Region Disputes
|-
| Protection / Region extensions ||  || Build removal / abandoned build removal
|-
| Inappropriate Builds / Block Spam / Derp removal ||  || Warp Requests
|-
| Region Flags ||  || Player harassment
|-
| Restricted block placement ||  || Removal of mobs or pets
|-
| Easy-signs (signs that teleport, give items, etc.) ||  ||
|-
|}
<nowiki>*</nowiki> ''These requests are often more complicated, and in many cases require judgement calls. In those cases, the entire Cadmin team will discuss a request before acting upon it, to ensure consistency and fairness.''
<br>This guide provides a more detailed look at the rules, activities, and banned items specific to our Creative server.
<br>This guide provides a more detailed look at the rules, activities, and banned items specific to our Creative server.
<br>[TBC]
<br>[TBC]
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Yes - however, you must first be the owner of the protected region that you are trying to use WorldEdit in. It is not possible to use WorldEdit outside of a region that you own.
Yes - however, you must first be the owner of the protected region that you are trying to use WorldEdit in. It is not possible to use WorldEdit outside of a region that you own.


At the time of writing, players have access to the following WorldEdit commands:
=== WorldEdit Commands ===
* '''/worldedit help''' or '''//help''' - Displays help for WorldEdit commands
=== Options Commands ===
* '''//gmask''' - Sets your global mask
* '''//searchitem''' or '''//search''' - Search for an item's ID
* '''//tips''' - Toggle WorldEdit tips
* '''//toggleplace''' - Switch between your position and pos1 for placement (using '''//paste''')
=== Utility Commands ===
* '''//snow''' - Simulates snow
* '''//thaw''' - Thaws the area
* '''//green''' - Greens the area
* '''//removenear''' - Removes blocks near you
* '''//fixlava''' - Fix lava to be stationary
* '''//fixwater''' - Fix water to be stationary
* '''//drain''' - Drain a pool
* '''//ex''' - Extinguish nearby fire
* '''//fill''' - Fill a hole
* '''//fillr''' - Fill a hole recursively
=== Region Commands ===
* '''//replace''' - Replace all blocks in the selection with another
* '''//stack''' - Repeat the contents of the selection
* '''//set''' - Set all blocks within the selection
* '''//hollow''' - Hollows out the object contained in the selection
* '''//fall''' - Have the blocks in the selection fall
* '''//faces''' - Build the walls, ceiling, and floor of a selection
* '''//center''' - Set the center block(s)
* '''//walls''' - Build the four sides of the selection
* '''//curve''' - Draws a spline through selected points
* '''//move''' - Move the contents of the selection
* '''//overlay''' - Set a block on top of blocks in the region
* '''//lay''' - Set the top block in the region
* '''//line''' - Draws a line segment between cuboid selection corners
* '''//naturalize''' - 3 layers of dirt on top then stone below
=== Selection Commands ===
* '''//toggleeditwand''' - Toggle functionality of the edit wand
* '''//wand''' - Get the wand object
* '''//pos1''', '''//pos2''' - Set position 1 or 2 to your current position
* '''//hpos1''', '''//hpos2''' - Set position 1 or 2 to targeted block
* '''//sel''' - Choose a region selector
* '''//size''' - Get information about the selection
* '''//expand''' - Expand the selection area
* '''//contract''' - Contract the selection area
* '''//inset''' - Inset the selection area
* '''//outset''' - Outset the selection area
* '''//shift''' - Shift the selection area
* '''//chunk''' - Set the selection to your current chunk
=== History Commands ===
* '''//undo''' - Undoes the last action
* '''//redo''' - Redoes the last action (from history)
=== Clipboard Commands ===
* '''//copy''' - Copy the selection to the clipboard
* '''//cut''' - Cut the selection to the clipboard
* '''//flip''' - Flip the contents of the clipboard
* '''//rotate''' - Rotate the contents of the clipboard
* '''//paste''' - Paste the clipboard's contents
=== Generation Commands ===
* '''//cyl''' - Generates a filled cylinder
* '''//hcyl''' - Generates a hollow cylinder
* '''//sphere''' - Generates a filled sphere
* '''//hsphere''' - Generates a hollow sphere
* '''//pyramid''' - Generates a filled pyramid
* '''//hpyramid''' - Generates a hollow pyramid
* '''//generate''' - Generates a shape according to a formula
=== Biome Commands ===
* '''//setbiome''' - Sets the biome of the player's current selection
* '''//biomeinfo''' - Gets the biomes in the player's current selection
* '''//biomelist''' - Gets a list of all biomes available
=== Tool Commands ===
* '''//tree''' - Tree generator tool
* '''//repl''' - Block replacer tool
* '''//info''' - Block information tool
* '''//none''' - Unbind a bound tool from your current item
* '''//farwand''' - Wand at a distance tool
=== Tool Util Commands ===
* '''/target''' - Toggle between different target modes
* '''/targetmask''' - Set the targeting mask
* '''/size''' - Set the brush size
* '''/mask''' - Set the brush mask
* '''/smask''' - Set the brush mask
* '''/masks''' - View help about masks
* '''/range''' - Set the brush range
* '''/transform''' - Set the brush transform
* '''/transforms''' - View help about transforms
* '''/mat''' - Set the brush material
* '''/patterns''' - View help about patterns
* '''/visualize''' - Toggle between different visualization modes
* '''/secondary''' - Set the left click brush
* '''/primary''' - Set the right click brush
* '''/scroll''' - Toggle between different target modes
=== Brush Commands ===
* '''//brush copypaste''' - Copy paste brush
* '''//brush pull''' - Pull terrain towards you
* '''//brush sphere''' - Choose the sphere brush
* '''//brush circle''' - Creates a circle which revolves around your facing direction
* '''//brush scatter''' - Scatter a pattern on a surface
* '''//brush layer''' - Replaces terrain with a layer
* '''//brush splatter''' - Splatter a pattern on a surface
* '''//brush recursive''' - Choose the recursive brush
* '''//brush blendball''' - Choose the blend ball brush
* '''//brush line''' - Choose the line brush
* '''//brush spline''' - Choose the spline brush
* '''//brush erode''' - Choose the erode brush
* '''//brush sspl''' - Draws a spline (curved line) on a surface
* '''//brush surface''' - Use a height map to paint any surface
* '''//brush shatter''' - Creates random lines to break the terrain into pieces
* '''//brush smooth''' - Choose the terrain softener brush
* '''//brush clipboard''' - Choose the clipboard brush
* '''//brush cylinder''' - Choose the cylinder brush
* '''//brush gravity''' - Gravity brush
* '''//brush set''' - Set all blocks within region
* '''//brush raise''' - Raise one block
* '''//brush lower''' - Lower one block
=== Super Pickaxe Commands ===
* '''//''' - Toggle the super pickaxe function
* '''/sp area''' - Enable the area super pickaxe mode
* '''/sp recur''' - Enable the recursive super pickaxe mode
* '''/sp single''' - Enable the single block super pickaxe mode
=== Navigation Commands ===
* '''//jumpto''' - Teleport to a location
* '''//thru''' - Pass through walls
* '''//ascend''' - Go up a floor
* '''//descend''' - Go down a floor
* '''//up''' - Go upwards some distance and place a glass block there
* '''//ceil''' - Go to the ceiling
* '''//unstuck''' - Escape from being stuck inside a block


=='''Why wont my water flow?'''==
=='''Why wont my water flow?'''==
Line 99: Line 272:


=='''Are there any blocks I can’t place?'''==
=='''Are there any blocks I can’t place?'''==
*These items are completely banned from any placement:
 
**(#52) -  Mob spawner
''To ensure the safety of the server and players there are some blocks that require special treatment, they are categorized below.''
**(#122– Dragon egg
 
**(#137) – Command block
===Restricted Blocks===
**(#210) – Repeating Command Block
* '''Flowing Water''' - Can be abused to grief when outside of a region. Block ID 8. May be placed by a moderator on request or /flow while inside a region.
**(#211) – Chain Command Block
* '''Flowing Lava''' - Can be abused to grief when outside of a region. Block ID 10. May be placed by a moderator on request or /flow while inside a region.
**(#217) – Structure Voids
* '''Nether Portal''' - Make annoying sounds and can cause lag. Block ID 90. May be placed by moderator on request.
**(#255) – Structure Blocks
* '''End Portal''' - Make annoying sounds and can cause lag. Block ID 119. May be placed by moderator on request.
**(#381) – Eye of Ender
* '''End Gateway''' - Make annoying sounds and can cause lag. Block ID 209. May be placed by moderator on request.
**(#383) – Spawn eggs
* '''Barrier Block''' - Potential to be abused. Block ID 166.
**(#384) – Bottle of enchanting
 
**(#407) – Minecart w/ TNT
===Restricted In WorldEdit===
**(#422) – Minecart w/ Command Block
* '''TNT''' - Would make hosting chaos event impossible. Block ID 46.
**(#Invisibility potion)
* '''Beds''' - Potential to be abused. Block IDs: 26, 355.
*These items must be placed by staff for you; request using /modreq:
* '''Plants & Flowers''' - Can cause server lag. Block IDs: 6, 31, 32, 37, 38, 39, 40, 83, 175.
**(#8) – Flowing water
 
**(#10) – Flowing lava
===Decreased Functionality===
**(#90) – Nether portal
* '''All Potions''' - Able to be placed in inventory, chests, and frames. Usage banned. Block ID 373. Use /effect for potion effects.
**(#119) – End portal
* '''Spawn Eggs''' - Able to be placed in inventory, chests and frames. Usage banned. Block ID 383. Use /pet for spawning mobs.
**(#166) – Barrier block
 
**(#209) – End Gateway
===Banned Blocks & Items===
**(#389) – Item frame
* '''Command Blocks''' - Potential to be abused. Item IDs: 137, 210, 211.
*Additionally, these items are banned in WorldEdit (but can be placed by hand in most cases):
* '''Minecart with Command Block''' - Contains Command Block. Item ID 422.
**(#6) – Saplings
* '''Dragon Egg''' - Causes server lag. Item ID 122.
**(#10) – Flowing Lava
* '''Mob Spawners''' - Useless in Creative, potential to cause lag. Item ID 52.
**(#11) – Sill Lava
* '''Structure Block''' - Inferior to WorldEdit. Item ID 255.
**(#26) – Bed
* '''Structure Void''' - Same reason as Structure Block. Item ID 217.
**(#27) – Powered rail
**(#28) – Detector Rail
**(#29) – Sticky Piston
**(#31) – Dead Shrub/Grass/Fern
**(#32) – Dead bush
**(#33) – Piston
**(#34) – Piston Head
**(#36) – Piston Extension
**(#37) – Dandelion
**(#38) – Flowers
**(#39) – Brown Mushroom
**(#40) – Red Mushroom
**(#46) – TNT
**(#50) – Torch
**(#51) – Fire
**(#59) – Wheat Crops
**(#69) – Lever
**(#75) – Redstone Torch (off)
**(#76) – Redstone Torch (on)
**(#77) – Stone Button
**(#81) – Cactus
**(#83) – Sugar Canes
**(#122) – Dragon Egg
**(#137) – Command Block
**(#166) – Barrier(#210) – Repeating Command Block
**(#211) – Chain Command Block
**(#212) – Frosted Ice
**(#328) – Minecart
**(#342) – Minecart w/ Chest
**(#343) – Minecart w/ Furnace
**(#408) – Minecart w/ Hopper

Latest revision as of 18:05, 28 March 2021

Creativerev34.png
Server address creative.nerd.nu / c.nerd.nu
Current map revision 36
Map revision started February 1, 2020

New Features


Currently our Creative server is on its 33rd map reset. You can visit this link for the subreddit info post!

  • Current version: 1.12
  • Map size begins at 15,000x15,000 blocks (that's from -7500 to +7500 on both the x and z axis) and will increase all the way up to
  • Spawn City will feature Suburbs, Downtown, Marina.
    • 2 Suburb plots, 2 Downtown plots, 1 Marina - Number of plots allowed in the beginning. Additional plots will be granted at admin discretion.
  • Cardinal roads will be established at the revision start. You may connect your city to these roads, but you cannot block or disrupt the road. Thank you Dumbo52 for dedicating a lot of time to this!
  • There are special /warps that are available from the start of the revision, including "Spawn City", "Suburbs", "Marina" - for all your boats, "Redstone Playground" - a separate world where you can test out redstone mechanisms freely, as well as the historic "Pixel Art" and "BigTown" areas.

Creative Information Guide

Modreqs

A modreq is our version of a ticket system where players can submit a request for staff to handle.

To submit a modreq you can type /modreq <your message here> and it will be placed into a queue for staff to resolve. Please try to be as descriptive as you can in the space allowed, sometimes your request will be handled while you are not online and the more detail the better. Below are some (but not all) types of modreqs that you can submit.

MODERATORS & ADMINS ANY ADMINS CADMINS ONLY *
Flowing Water / Lava / dispensers Holograms & Invisible armor stands Removal of regions
Chat spam / Homophobia / Racism Creation of Nerdplots Removal of Owners from regions
Grief Region Disputes
Protection / Region extensions Build removal / abandoned build removal
Inappropriate Builds / Block Spam / Derp removal Warp Requests
Region Flags Player harassment
Restricted block placement Removal of mobs or pets
Easy-signs (signs that teleport, give items, etc.)

* These requests are often more complicated, and in many cases require judgement calls. In those cases, the entire Cadmin team will discuss a request before acting upon it, to ensure consistency and fairness.



This guide provides a more detailed look at the rules, activities, and banned items specific to our Creative server.
[TBC]

Frequently Asked Questions (FAQ)


If you have a question about anything that isn't already covered here, feel free to get in touch with a member of staff for help!


Can I use "World Edit"?

Yes - however, you must first be the owner of the protected region that you are trying to use WorldEdit in. It is not possible to use WorldEdit outside of a region that you own.

At the time of writing, players have access to the following WorldEdit commands:

WorldEdit Commands

  • /worldedit help or //help - Displays help for WorldEdit commands

Options Commands

  • //gmask - Sets your global mask
  • //searchitem or //search - Search for an item's ID
  • //tips - Toggle WorldEdit tips
  • //toggleplace - Switch between your position and pos1 for placement (using //paste)

Utility Commands

  • //snow - Simulates snow
  • //thaw - Thaws the area
  • //green - Greens the area
  • //removenear - Removes blocks near you
  • //fixlava - Fix lava to be stationary
  • //fixwater - Fix water to be stationary
  • //drain - Drain a pool
  • //ex - Extinguish nearby fire
  • //fill - Fill a hole
  • //fillr - Fill a hole recursively

Region Commands

  • //replace - Replace all blocks in the selection with another
  • //stack - Repeat the contents of the selection
  • //set - Set all blocks within the selection
  • //hollow - Hollows out the object contained in the selection
  • //fall - Have the blocks in the selection fall
  • //faces - Build the walls, ceiling, and floor of a selection
  • //center - Set the center block(s)
  • //walls - Build the four sides of the selection
  • //curve - Draws a spline through selected points
  • //move - Move the contents of the selection
  • //overlay - Set a block on top of blocks in the region
  • //lay - Set the top block in the region
  • //line - Draws a line segment between cuboid selection corners
  • //naturalize - 3 layers of dirt on top then stone below

Selection Commands

  • //toggleeditwand - Toggle functionality of the edit wand
  • //wand - Get the wand object
  • //pos1, //pos2 - Set position 1 or 2 to your current position
  • //hpos1, //hpos2 - Set position 1 or 2 to targeted block
  • //sel - Choose a region selector
  • //size - Get information about the selection
  • //expand - Expand the selection area
  • //contract - Contract the selection area
  • //inset - Inset the selection area
  • //outset - Outset the selection area
  • //shift - Shift the selection area
  • //chunk - Set the selection to your current chunk

History Commands

  • //undo - Undoes the last action
  • //redo - Redoes the last action (from history)

Clipboard Commands

  • //copy - Copy the selection to the clipboard
  • //cut - Cut the selection to the clipboard
  • //flip - Flip the contents of the clipboard
  • //rotate - Rotate the contents of the clipboard
  • //paste - Paste the clipboard's contents

Generation Commands

  • //cyl - Generates a filled cylinder
  • //hcyl - Generates a hollow cylinder
  • //sphere - Generates a filled sphere
  • //hsphere - Generates a hollow sphere
  • //pyramid - Generates a filled pyramid
  • //hpyramid - Generates a hollow pyramid
  • //generate - Generates a shape according to a formula

Biome Commands

  • //setbiome - Sets the biome of the player's current selection
  • //biomeinfo - Gets the biomes in the player's current selection
  • //biomelist - Gets a list of all biomes available

Tool Commands

  • //tree - Tree generator tool
  • //repl - Block replacer tool
  • //info - Block information tool
  • //none - Unbind a bound tool from your current item
  • //farwand - Wand at a distance tool

Tool Util Commands

  • /target - Toggle between different target modes
  • /targetmask - Set the targeting mask
  • /size - Set the brush size
  • /mask - Set the brush mask
  • /smask - Set the brush mask
  • /masks - View help about masks
  • /range - Set the brush range
  • /transform - Set the brush transform
  • /transforms - View help about transforms
  • /mat - Set the brush material
  • /patterns - View help about patterns
  • /visualize - Toggle between different visualization modes
  • /secondary - Set the left click brush
  • /primary - Set the right click brush
  • /scroll - Toggle between different target modes

Brush Commands

  • //brush copypaste - Copy paste brush
  • //brush pull - Pull terrain towards you
  • //brush sphere - Choose the sphere brush
  • //brush circle - Creates a circle which revolves around your facing direction
  • //brush scatter - Scatter a pattern on a surface
  • //brush layer - Replaces terrain with a layer
  • //brush splatter - Splatter a pattern on a surface
  • //brush recursive - Choose the recursive brush
  • //brush blendball - Choose the blend ball brush
  • //brush line - Choose the line brush
  • //brush spline - Choose the spline brush
  • //brush erode - Choose the erode brush
  • //brush sspl - Draws a spline (curved line) on a surface
  • //brush surface - Use a height map to paint any surface
  • //brush shatter - Creates random lines to break the terrain into pieces
  • //brush smooth - Choose the terrain softener brush
  • //brush clipboard - Choose the clipboard brush
  • //brush cylinder - Choose the cylinder brush
  • //brush gravity - Gravity brush
  • //brush set - Set all blocks within region
  • //brush raise - Raise one block
  • //brush lower - Lower one block

Super Pickaxe Commands

  • // - Toggle the super pickaxe function
  • /sp area - Enable the area super pickaxe mode
  • /sp recur - Enable the recursive super pickaxe mode
  • /sp single - Enable the single block super pickaxe mode

Navigation Commands

  • //jumpto - Teleport to a location
  • //thru - Pass through walls
  • //ascend - Go up a floor
  • //descend - Go down a floor
  • //up - Go upwards some distance and place a glass block there
  • //ceil - Go to the ceiling
  • //unstuck - Escape from being stuck inside a block

Why wont my water flow?

Our server uses a plugin called SafeBuckets to prevent liquids from flowing as a grief prevention measure - it would be pretty horrible to have all of your hard work ruined by a griefer with a bucket of water! To make your water/lava flow, place down the bucket of water/lava as normal and then type /modreq please flow this liquid. If you are the owner of a protected region you can flow liquids easily within your region by typing /flow and then clicking the static block.


Can I make a PvP arena?

Yes, but PvP regions must be fully enclosed to prevent people from accidentally flying into them and being put into survival mode. If you want a PVP region made make sure it’s fully enclosed then type /modreq enable pvp here.


How close can i build to my neighbor?

Region protections will not be granted if your build is within 10 blocks of another player's build. The map is very big so try not to build too close to someone if they ask you not to.


How do I claim land?

There are two ways to claim land: 1) Build a rectangular border around the area in blocks, you can use brightly coloured wool (for example) to make it stand out better. These protections will go all the way from map height to bedrock. No existing build is required to get a piece of land protected. You can also request a protection on something you have already built which will protect only the blocks involved, with no buffer.

2)Request a protection on an existing build. These protections will only be around the build.

  • Protections in pre-made plots operated by NerdPlot will automatically only protect the area within the plot. In the Redstone Playground these protections will not go all the way up to the height limit.
  • Requesting a region in the Space multiverse requires blocks to be placed in a line in the Y direction to indicate the desired height of the region.

Regions that are not built in may be removed or reduced as needed after 1 month of inactivity.


Can I use potions?

Potions themselves are banned, however you may use the /effect command in their place.


Why can’t I make a portal?

Portals are restricted on our servers to prevent the accidental grief they can cause to other players' builds by automatically generating inside them. You can instead make a /modreq for a decorative portal to be placed.


Can I test redstone things in the overworld?

Redstone creations that are not fully contained within a build must be made in the Redstone Playground (use /warp redstone to access this). Builds may be removed if they do not meet this requirement.


Why won’t my vines grow / Can I build an ivy wall that wont grow?

Growth is disabled on the server by default. If you would like to enable vine growth in a region you own type /rg flag <region> vine-growth allow.


How can I set flags in my region?

If you are a region owner you can set the following flags on your own with the command /rg flag <region> <flag> <value>:

  • Greeting
  • Leaf-decay
  • Weather
  • Mushroom-growth
  • Vine-growth
  • Snow-melt
  • Time-lock
  • Mycelium-spread
  • Use-pressure-plate
  • Use-button
  • Ice-melt
  • Allow-drops
  • Weather-lock
  • Grass-growth
  • Ice-form
  • Item-drop

Other flags can be set by asking in a modreq, and are set at staff discretion.


How do I get added to the /place or /warp list?

Players can request to have their build made into a /warp by submitting a /modreq at the desired warp location and including the desired name in the request (e.g. "Please could I get this made into a warp? It is called Alola". Warps are granted at admin discretion.


Are there any blocks I can’t place?

To ensure the safety of the server and players there are some blocks that require special treatment, they are categorized below.

Restricted Blocks

  • Flowing Water - Can be abused to grief when outside of a region. Block ID 8. May be placed by a moderator on request or /flow while inside a region.
  • Flowing Lava - Can be abused to grief when outside of a region. Block ID 10. May be placed by a moderator on request or /flow while inside a region.
  • Nether Portal - Make annoying sounds and can cause lag. Block ID 90. May be placed by moderator on request.
  • End Portal - Make annoying sounds and can cause lag. Block ID 119. May be placed by moderator on request.
  • End Gateway - Make annoying sounds and can cause lag. Block ID 209. May be placed by moderator on request.
  • Barrier Block - Potential to be abused. Block ID 166.

Restricted In WorldEdit

  • TNT - Would make hosting chaos event impossible. Block ID 46.
  • Beds - Potential to be abused. Block IDs: 26, 355.
  • Plants & Flowers - Can cause server lag. Block IDs: 6, 31, 32, 37, 38, 39, 40, 83, 175.

Decreased Functionality

  • All Potions - Able to be placed in inventory, chests, and frames. Usage banned. Block ID 373. Use /effect for potion effects.
  • Spawn Eggs - Able to be placed in inventory, chests and frames. Usage banned. Block ID 383. Use /pet for spawning mobs.

Banned Blocks & Items

  • Command Blocks - Potential to be abused. Item IDs: 137, 210, 211.
  • Minecart with Command Block - Contains Command Block. Item ID 422.
  • Dragon Egg - Causes server lag. Item ID 122.
  • Mob Spawners - Useless in Creative, potential to cause lag. Item ID 52.
  • Structure Block - Inferior to WorldEdit. Item ID 255.
  • Structure Void - Same reason as Structure Block. Item ID 217.