NorthBedsRoad: Difference between revisions
Usersomehow (talk | contribs) No edit summary |
Usersomehow (talk | contribs) mNo edit summary |
||
(13 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Creation | {{Creation | ||
| title = North Beds Road | | title = North Beds Road | ||
| image = [[Image: | | image = [[Image:2020-04-08 North Road is Operational.png|225px]] | ||
| caption = View of the road | | caption = View of the road origin | ||
| server = [[PvE]] | | server = [[PvE]] | ||
| map revision = 25 | | map revision = 25 | ||
| coordinates = | | coordinates = 0, -70 | ||
| lead = [[Player:NastyHabits|NastyHabits]] | | lead = [[Player:NastyHabits|NastyHabits]] | ||
| contributors = [[Player:koro666|koro666]], [[Player:Defiex|Defiex]] | | contributors = [[Player:koro666|koro666]], [[Player:Defiex|Defiex]] | ||
| evicted = baz, bar | | evicted = baz, bar | ||
| started = | | started = 2020-03-13 | ||
| completed = | | completed = 2020-04-08 | ||
}} | }} | ||
''' | '''North Beds Road''' was road built by NastyHabits out of black and white beds in rev 25 in under 1 month. It starts at North edge of the Spawn City and ends at world's north border at koro666 base (2930 blocks long). | ||
Planned before rev start as a joke after rev24 Wheast meme-road. Started working on it since start of the rev, by clearing forests, leveling it in some places (it keeps up with terrain mostly), adding tunnels and bridges. Pretty much 99% of work was done by NastyHabits, with building block contributions from koro666 and Defiex. Special thanks goes to koro666, who had a base at world edge and decided to widen my initial tunnel through heavy jungle, it helped me a lot and it looked really good as well. Then tedious process of shearing black and white sheep began (that's 6500 beds in total), placing them was tedious process as well, then decor followed and the final step - adding surface rail in both directions just like in old good times. Was griefed several times. Unfortunately due to bug its original intention - allowing players to sleep to avoid phantoms had a side-effect, after respawn they ended up on spawn (maybe that's good actually, not a bug, feature!). | |||
It passes through Mumberthrax City, FarfallaCC abosulutely beautiful mansion, Ambrosia and finishes at koro666 base. | |||
== Pictures == | == Pictures == | ||
<gallery> | <gallery> | ||
File: | File:2020-03-19 01.00.28.png|Action at Jungle clearing | ||
File:2020-03-21 01.34.40.png|World end | |||
File:2020-03-22 02.31.04.png|Sheeeeeeeeep | |||
File:2020-03-26 23.12.12.png|Typical night during construction | |||
File:2020-03-27 02.54.17.png|Boring tunnels | |||
File:2020-03-28 23.37.20.png|Typical start of the rev lag | |||
File:2020-10-19 00.18.06 NorthBedsRoad scrots.png|Road start | |||
File:2020-10-19 00.19.32.png|Big Potato (build by NastyHabits) | |||
File:2020-10-19 00.19.47.png|Dark Oak forest | |||
File:2020-10-19 00.21.12.png|One of the large tunnels | |||
File:2020-10-19 00.39.42.png|FarfallaCC beautiful mansion | |||
File:2020-10-19 00.40.29.png|Bridge over the river | |||
File:2020-10-19 00.42.42.png|Bumpy road | |||
File:2020-10-19 00.41.23.png|Road through Ambrosia | |||
File:2020-10-19 00.46.53.png|World Edge (Entry into Koro666 base) | |||
</gallery> | </gallery> | ||
{{PvE r25}} | {{PvE r25}} |
Latest revision as of 21:37, 16 July 2024
View of the road origin | |
Location | |
---|---|
Server | PvE |
Map revision | 25 |
Coordinates | 0, -70 |
Creators | |
Lead | NastyHabits |
Contributors | koro666, Defiex |
Evicted | baz, bar |
Timeline | |
Started | 2020-03-13 |
Completed | 2020-04-08 |
North Beds Road was road built by NastyHabits out of black and white beds in rev 25 in under 1 month. It starts at North edge of the Spawn City and ends at world's north border at koro666 base (2930 blocks long).
Planned before rev start as a joke after rev24 Wheast meme-road. Started working on it since start of the rev, by clearing forests, leveling it in some places (it keeps up with terrain mostly), adding tunnels and bridges. Pretty much 99% of work was done by NastyHabits, with building block contributions from koro666 and Defiex. Special thanks goes to koro666, who had a base at world edge and decided to widen my initial tunnel through heavy jungle, it helped me a lot and it looked really good as well. Then tedious process of shearing black and white sheep began (that's 6500 beds in total), placing them was tedious process as well, then decor followed and the final step - adding surface rail in both directions just like in old good times. Was griefed several times. Unfortunately due to bug its original intention - allowing players to sleep to avoid phantoms had a side-effect, after respawn they ended up on spawn (maybe that's good actually, not a bug, feature!).
It passes through Mumberthrax City, FarfallaCC abosulutely beautiful mansion, Ambrosia and finishes at koro666 base.
Pictures
|