CARTS: Difference between revisions
No edit summary |
Thecoshman (talk | contribs) m (→Fifth Step: spelling mistake) |
||
Line 69: | Line 69: | ||
=== Fifth Step === | === Fifth Step === | ||
Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the | Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the front of the CARTS system, behind them another row of blocks. Next you need to place four red-stone dust on the four blocks placed above the zig-zag in step three with a block between each of these red-stone dust to prevent cross talk. You should have four lines of red-stone dust each working their way down steps. | ||
[[File:CartsTutorialStep5.png|thumb|none|400px|Step five image]] | [[File:CartsTutorialStep5.png|thumb|none|400px|Step five image]] |
Revision as of 23:46, 1 February 2012
Buttons | 8 |
---|---|
Redstone torches | 32 |
Repeaters | 8 |
Redstone | ? |
Rails | ? |
A tutorial for making your very own CARTS rail system.
What is CARTs, what isn't carts
CARTS is a design for a mine-cart station that will allow a player to roll in (or place their mine-cart) onto a launch strip. The player can then press a button and be sent on their merry way to any number of destinations. CARTS will not provide mine-cart storage, it is just a very fancy track selection system. The station can be expanded to accommodate as many destinations as a player would be able to reach and as many as you are able to route outputs from.
This design was created by WaterSlide (or at least worked on a lot by him), I have simply looked at designs in PvE and worked it out from there.
How to make a CARTS station
This tutorial will show you how to make a CARTS station with eight outputs, due to the design, you can add or remove the outputs to suit your needs. The instructions are written out, but as the saying goes, a picture says a thousands words, so each step has a companion image to show you what you should have so far. Each is taken from roughly the same view point, the rear right corner. Except where noted, all the repeaters are set to the default setting (one tick, shortest delay).
First step on construction
Place an eight long strip of blocks with torches on the back of them (attached to the side of the blocks), this will be the output for track selection at the rear of the system. place a zig-zag of repeaters and red-stone dust, the repeaters should point forward. Then place an eight by three layer of blocks, with a row of red-stone dust on top of the front row and a row of red-stone torches and on the back row, next to where the zig-zag or repeaters and dust are. The row of red-stone dust at the front will provide the output to trigger the launch of the player (It is also required for switching of the outputs).
Second step
On top of the eight by three layer of blocks, between the red-stone dust and red-stone torches place a row of blocks. Above the repraters you just placed, put a zig zag of blocks each with a spot of red-stone dust on it.
Third step
Working from the front back for this step. Place a row of blocks above the line of red-stone dust. Next, a row of repeaters facing to the back of the CARTS, these should be set to the maximum delay. Behind the reapters (or infront of the repeaters as far as they are concerned) place another row of blocks. Finally, place four blocks above the gaps in the zig-zag from last step, these should be next to the strip of blocks just placed. lastly, place four red-stone dust on the the back row of blocks placed in step one, so that they connect up to the zig-zag of blocks placed in step two.
Forth step
At the front of the CARTS system place a two by eight layer of blocks with a row of red stone torches behind it.
Fifth Step
Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the front of the CARTS system, behind them another row of blocks. Next you need to place four red-stone dust on the four blocks placed above the zig-zag in step three with a block between each of these red-stone dust to prevent cross talk. You should have four lines of red-stone dust each working their way down steps.
Sixth step
Go to the front of the carts system, place a layer of red-stone torches on the side of the blocks at the very top. These are your indicator lights. You will probably have four of them on when you first place them, don't worry this is because the station has not been used yet. Leave the next row clear for you place signs indicating destination. Next row down, a row of buttons to select your destination.
Congratulations
You have now builts your basic CARTS system! Though here are some more steps to help you get your system up and running.
The launch strip
you will need to invert the signal that comes from the line of red stone dust at the front, and send this to a block that has a red-stone torch on it. The red-stone torch should be under a block with a sloping section of booster track. The torch, and this the booster, will normally be off, holding the mine cart on the slope; when a button is pressed it will turned on for a second or two, long enough to lanuch the player.
Managing the outputs
Soon to come :D