Creative Spawn Revision 20: Difference between revisions
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The spawn for Creative revision 20 was built by [[Verros]] roughly 3 weeks before the launch of the map 20. This piece of work was to symbolize the current aspects of Creative mode gameplay, specifically size, flying, structured planning and lighting styles. It was also made to be used as a spawn. The centre is set to 1,1 instead of the usual 0,0 for technical reasons, namely less stress on systems that first log into the server, this being a problem with the new height limit. | The spawn for Creative revision 20 was built by [[Verros]] roughly 3 weeks before the launch of the map 20. This piece of work was to symbolize the current aspects of Creative mode gameplay, specifically size, flying, structured planning and lighting styles. It was also made to be used as a spawn. The centre is set to 1,1 instead of the usual 0,0 for technical reasons, namely less stress on systems that first log into the server, this being a problem with the new height limit. | ||
[[File:Spawn20Pic1.png | [[File:Spawn20Pic1.png]] |
Revision as of 23:05, 26 April 2012
Location | |
---|---|
Server | Creative |
Map revision | 20 |
Warp | spawn |
Coordinates | 1, 1 |
Creators | |
Lead | Verros |
The spawn for Creative revision 20 was built by Verros roughly 3 weeks before the launch of the map 20. This piece of work was to symbolize the current aspects of Creative mode gameplay, specifically size, flying, structured planning and lighting styles. It was also made to be used as a spawn. The centre is set to 1,1 instead of the usual 0,0 for technical reasons, namely less stress on systems that first log into the server, this being a problem with the new height limit.