User:Scythe/Sandbox/Commands: Difference between revisions
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(Created page with "Original Source: [http://wiki.sk89q.com/wiki/WorldGuard/Commands Sk89q - WorldGuard/Commands] <!--begin table of values --> {| class="wiki-table" ! Command ! Arguments ! style="w...") |
m (well damn, did it too fast and left an error) |
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| worldguard.god.other | | worldguard.god.other | ||
| 1.6 | | 1.6 | ||
| Toggle other players' invincibility. To have invincibility "stick" for a player, consider using the [http://wiki.sk89q.com/wiki/WorldGuard/Special_groups | | Toggle other players' invincibility. To have invincibility "stick" for a player, consider using the [http://wiki.sk89q.com/wiki/WorldGuard/Special_groups wg-invincible group]. | ||
|- | |- | ||
| /heal | | /heal |
Latest revision as of 03:41, 15 June 2011
Original Source: Sk89q - WorldGuard/Commands
Command | Arguments | Permission | Since | Description |
---|---|---|---|---|
/stopfire | worldguard.fire-toggle.stop | 1.2 | Disables and enables fire spread globally. Use it to stop a raging fire before it's too late! | |
/allowfire | worldguard.fire-toggle.stop | 1.2 | Re-enables fire after you use /stopfire. Using this command will not override other fire spread control features of WorldGuard. | |
/god | worldguard.god | 1.6 | Make yourself a god of all gods. | |
/god | [otherPlayer] | worldguard.god.other | 1.6 | Toggle other players' invincibility. To have invincibility "stick" for a player, consider using the wg-invincible group. |
/heal | worldguard.heal | ?? | Heals yourself. | |
/heal | [otherPlayer] | worldguard.heal.other | ?? | Heals another player. |
/slay | worldguard.slay | 2.3 | Slays yourself. Essentially committing suicide. | |
/slay | [otherPlayer] | worldguard.slay.other | 2.3 | Slays another player. |
/stack | worldguard.stack | 1.7 | Stack items in your inventory into piles up to 64 items in size. Even unstackable items like signs can be stacked. Buckets and tools with durability will not be stacked. An alias for this command is /; | |
/locate | <player-name> | worldguard.locate | 2.3 | Sets your compass's bearing to point to the named player. If the player then moves, the compass's destination point won't change (it's not live), yet. |
/locate | <x> <y> <z> | worldguard.locate | 2.3 | Sets your compass's bearing to a coordinate. |
/locate | worldguard.locate | 2.3 | Sets your compass's bearing to the spawn location. | |
/wg reload | worldguard.reload | 2.3 | Reloads WorldGuard's configuration and blacklist. |
The listed permission is the command that you need to give permission to for that respective command to be usable by a player.