Newcastle: Difference between revisions
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Construction style is quite specific, if your building does not match, we will help you modify it so it looks right. | Construction style is quite specific, if your building does not match, we will help you modify it so it looks right. | ||
== Building Code == | |||
== Rail System == | == Rail System == |
Revision as of 22:10, 25 May 2011
Location | |
---|---|
Server | PvE |
Map revision | 3 |
Coordinates | 0, -1550 |
Creators | |
Lead | phillippassmore, phylet, tehpeanut13 |
Contributors | ScipioWarrior, 0mni0mni0mni, amertune, jcll, hoeding, killmall62, CWSughrue, chernenkov, Tennisill, Ryouba, CapNRoddy(Cato269) |
Timeline | |
Started | 2011-05-20 |
History
Initially modeled on Oblivions town 'Bruma'; a more functional design was produced with the help of peanuts profesional skills. The first public mention of the town was posted on May 14th 2011 on the nerd.nu forums ("New map, new city - Newcastle project").
Moving in?
Construction plots are always avaliable!
Talk to Phylet, Phillippassmore or tehpeanut13 to join.
Construction style is quite specific, if your building does not match, we will help you modify it so it looks right.
Building Code
Rail System
Rail connection is being provided by Xavier.
Internal metro system is being developed.
Screenshots
Hierarchy
Phylet directs development of the town.
Phillippassmore ensures that the town runs smoothly.
tehpeanut13 is cheif technical advisor.
Cato269 is the sexiest person around