Soleil: Difference between revisions
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| map revision = 25 | | map revision = 25 | ||
| warp = Soleil | | warp = Soleil | ||
| coordinates = -1965 | | coordinates = {{CartoC|r=25|x=-1965|z=1675}} | ||
| lead = [[Player:Diamond_Lover123|Diamond_Lover123]] | | lead = [[Player:Diamond_Lover123|Diamond_Lover123]] | ||
| contributors = [[Player:Dumbo52|Dumbo52]], [[Player:HailSaban|HailSaban]], [[Player:UltraImagination|UltraImagination]], [[Player:hyoostin|hyoostin]], [[Player:plasticflesh|plasticflesh]], [[Player:LetsBFehr|LetsBFehr]], [[Player:rophl|rophl]], [[Player:keithkong1|keithkong1]], [[Player:knapptime18|knapptime18]], [[Player:gadude3|gadude3]], [[Player:cpriper|cpriper]], [[Player:Yogabbaa|Yogabbaa]], [[Player:DevilOfTheSnow93|DevilOfTheSnow93]], [[Player:nickeox|nickeox]], [[Player:difficult1|difficult1]], [[Player:DooDoo20|DooDoo20]], [[Player:GMMan_BZFlag|GMMan_BZFlag]], [[Player:Raughing_Hyena|Raughing_Hyena]], [[Player:ariwcharles|ariwcharles]] | | contributors = [[Player:Dumbo52|Dumbo52]], [[Player:HailSaban|HailSaban]], [[Player:UltraImagination|UltraImagination]], [[Player:hyoostin|hyoostin]], [[Player:plasticflesh|plasticflesh]], [[Player:LetsBFehr|LetsBFehr]], [[Player:rophl|rophl]], [[Player:keithkong1|keithkong1]], [[Player:knapptime18|knapptime18]], [[Player:gadude3|gadude3]], [[Player:cpriper|cpriper]], [[Player:Yogabbaa|Yogabbaa]], [[Player:DevilOfTheSnow93|DevilOfTheSnow93]], [[Player:nickeox|nickeox]], [[Player:difficult1|difficult1]], [[Player:DooDoo20|DooDoo20]], [[Player:GMMan_BZFlag|GMMan_BZFlag]], [[Player:Raughing_Hyena|Raughing_Hyena]], [[Player:ariwcharles|ariwcharles]] | ||
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{{More needed}} | {{More needed}} | ||
'''Soleil''' (pronounced "so-LAY") is a large, circular, desert-themed city with an upper ring, lower ring, and a large centerpiece. It | '''Soleil''' (pronounced "so-LAY") is a large, circular, desert-themed city with an upper ring, lower ring, and a large centerpiece. It was dug to bedrock and built by the community. In order to allow anyone to build within the city without sacrificing the looks, different areas were open to players of different skill levels. The upper ring was open to anyone and was for low quality builds. The middle ring was open to players who have an average skill level and was for medium quality builds. The bottom was for high quality builds and only highly skilled players were allowed to build here. |
Latest revision as of 16:42, 11 October 2019
Location | |
---|---|
Server | Creative |
Map revision | 25 |
Warp | Soleil |
Coordinates | -1965, 1675 |
Creators | |
Lead | Diamond_Lover123 |
Contributors | Dumbo52, HailSaban, UltraImagination, hyoostin, plasticflesh, LetsBFehr, rophl, keithkong1, knapptime18, gadude3, cpriper, Yogabbaa, DevilOfTheSnow93, nickeox, difficult1, DooDoo20, GMMan_BZFlag, Raughing_Hyena, ariwcharles |
Timeline | |
Started | October 24, 2013 |
Hey you! This article needs more information, more images, or more of everything. You can help by expanding it. |
Soleil (pronounced "so-LAY") is a large, circular, desert-themed city with an upper ring, lower ring, and a large centerpiece. It was dug to bedrock and built by the community. In order to allow anyone to build within the city without sacrificing the looks, different areas were open to players of different skill levels. The upper ring was open to anyone and was for low quality builds. The middle ring was open to players who have an average skill level and was for medium quality builds. The bottom was for high quality builds and only highly skilled players were allowed to build here.