Newcastle: Difference between revisions
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== History == | == History == | ||
Initially modeled on Oblivions town 'Bruma'; a more functional design was produced with the help of peanuts profesional skills. | Initially modeled on Oblivions town 'Bruma'; a more functional design was produced with the help of peanuts profesional skills. The first public mention of the town was posted on May 14th 2011 on the nerd.nu forums<ref>Phillippassmore [http://nerd.nu/forum/index.php?p=/discussion/1868/new-map-new-city-newcastle-project/p1 "New map, new city - Newcastle project"], ''nerd.nu Forums'', May 14, 2011, accessed May 24, 2011.</ref>. | ||
== Moving in? == | == Moving in? == |
Revision as of 01:57, 25 May 2011
Location | |
---|---|
Server | PvE |
Map revision | 3 |
Coordinates | 0, -1550 |
Creators | |
Lead | phillippassmore, phylet, tehpeanut13 |
Contributors | ScipioWarrior, 0mni0mni0mni, amertune, jcll, hoeding, killmall62, CWSughrue, chernekov, Tennisill, Ryouba, CapNRoddy(Cato269) |
Timeline | |
Started | 2011-05-20 |
History
Initially modeled on Oblivions town 'Bruma'; a more functional design was produced with the help of peanuts profesional skills. The first public mention of the town was posted on May 14th 2011 on the nerd.nu forums[1].
Moving in?
Construction plots are always avaliable!
Talk to Phylet, Phillippassmore or tehpeanut13 to join.
Construction style is quite specific, if your building does not match, we will help you modify it so it looks right.
Rail System
Rail connection is being provided by Xavier.
Internal metro system is being developed.
Screenshots
Hierarchy
Phylet directs development of the town. Phillippassmore ensures that the town runs smoothly. tehpeanut13 is cheif technical advisor.
- ↑ Phillippassmore "New map, new city - Newcastle project", nerd.nu Forums, May 14, 2011, accessed May 24, 2011.