Port Aperture (r9)
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Official flag of Port Aperture | |
Location | |
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Server | PvE |
Map revision | 9(current) |
Coordinates | 300, 300 |
Timeline | |
Started | August 10, 2012 |
PvE r8 | Port Aperture (r8) |
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PvE r9 | Port Aperture (r9) |
PvE r10 | Port Aperture (r10) |
PvE r11 | Port Aperture |
A awesome town real close to spawn! We have large residential plots(20x20) for anyone who wants to join!
Visit our subreddit for more info!
Mayors
Council
Ambassador
Rail lines
- Spawn
- More to come(contact mayors)
Town Features
Districts
When Port Aperture was expanding, we were boxed in by small towns and builds near us. So we came up with a way to solve it. The solution was Districts. Districts offered the original owners of the land to maintain control, while also being part of a larger, expanding city. Port Aperture currently has 4 districts including the main district.
Fawlty Towers Distric
Fawlty Tower is nothing more than just a area where buildings must be over 50 blocks higher than sea level. It is owned and managed the same way central Port Aperture is. Councillor for Fawlty Towers:
Cotton Wood District
Cotton Wood is a district started up by hollen_B. They have strict building regulations where buildings must be made out of wood and wool. Councillor for Cotton Wood:
FLMedic District
Councillor for FLMedic District:
Monorail
Port Aperture features a monorail providing quick and scenic access to different areas within town. It takes roughly 3 minutes to complete a circuit around the length of the route. It was designed and architected by johnl1479.
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Gallery
Embassy
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