Talk:PvE Rail Authority: Difference between revisions

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(Created page with "== Suggestions == * Might want to decide on a standard functional design for tracks/stations. Wood underneath all the rails? Bells at each stop? 15 long boosters for stations? Ho...")
 
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== Suggestions ==
== Suggestions ==
* Might want to decide on a standard functional design for tracks/stations. Wood underneath all the rails? Bells at each stop? 15 long boosters for stations? How about using chest carts for testing of rigour? (They require more energy than normal carts) [[User:Schererererer|Schererererer]] 06:13, 24 March 2011 (CDT)
* Might want to decide on a standard functional design for tracks/stations. Wood underneath all the rails? Bells at each stop? 15 long boosters for stations? How about using chest carts for testing of rigour? (They require more energy than normal carts) [[User:Schererererer|Schererererer]] 06:13, 24 March 2011 (CDT)
** So far I've been doing smooth stone under tracks.  I've been trying to have big enough boosters at each station to get to the next station. [[User:Inio|Inio]] 14:07, 24 March 2011 (CDT)

Revision as of 19:07, 24 March 2011

Suggestions

  • Might want to decide on a standard functional design for tracks/stations. Wood underneath all the rails? Bells at each stop? 15 long boosters for stations? How about using chest carts for testing of rigour? (They require more energy than normal carts) Schererererer 06:13, 24 March 2011 (CDT)
    • So far I've been doing smooth stone under tracks. I've been trying to have big enough boosters at each station to get to the next station. Inio 14:07, 24 March 2011 (CDT)