Creative Transit Authority (revision 11): Difference between revisions

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If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.
If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.
===Current Station Status===
====Purple Line====
Notes: Needs general expansion
'''Stockholm Station'''
Launcher: Good
Platform: Needs Expansion
Access: Good
'''Goron Station'''
Launcher: Good
Platform: Good
Access: Good
Coastline Station
Launcher: Good
Platform: Needs Expansion
Access: Good
Pink Line:
Notes: CTA Station B to Baseball field has some wierd stuff going on. Track flips for some strange reason, and there aren't enough boosters to make the return trip.
Coastline Station:
Launcher: Needs Improvement
Platform: None
Access: Good
CTA Station A:
Launcher: Good
Platform: None
Access: Good
CTA Station B:
Launcher: Good
Platform: None
Access: Good
Baseball Field Station:
Launcher: Good
Platform: None
Access: Good
Orange Line:
Notes:
CTA Station:
Launcher: Good
Platform: None
Access: Good
Bigtown Station:
Launcher: Needs Improvement
Platform: Needs Expansion
Access: Needs Improvement
Blue Line:
Notes: All Spawn stations are to be decomisioned upon construction of central hub.
Goron Station:
Launcher: Good
Platform: Good
Access: Good
CTA Station:
Launcher: Good
Platform: Good
Access: Good
Spawn Station:
Launcher: Good
Platform: Good
Access: Needs Improvement
Green Line:
Notes: All Spawn stations are to be decomisioned upon construction of central hub.
Pyramid Station:
Launcher: Good
Platform: Good
Access: Good
Spawn Station:
Launcher: Good
Platform: Good
Access: Needs Improvement
Red Line:
Notes: All Spawn stations are to be decomisioned upon construction of central hub. This line is largely above ground, and possibly blocking street access. Also, no end station O_O.
Spawn Station:
Launcher: Good
Platform: Needs Improvement
Access: Needs Improvement
Yellow Line:
Notes: All Spawn stations are to be decomisioned upon construction of central hub.
Spawn Station:
Launcher: Good
Platform: Needs Improvement
Access: Needs Improvement
Middle of Nowhere Station
Launcher: Good
Platform: Needs Expansion
Access: Good


{{Creative Transit Authority}}
{{Creative Transit Authority}}

Revision as of 18:33, 24 January 2011

The Creative Transit Authority refers to a number of booster-assisted rail systems across the Reddit Creative Server. It is currently undergoing construction. Lines are named according the varying materials used to decorate them.

All major lines intersect at a central station underneath the spawn (still being built).

Current Lines

If you actually know anything about these lines, please, write the page for them.

      Blue Line

      Pink Line

      Orange Line

      Green Line

      Red Line

      Yellow Line


Construction Guide

With the exception of major intersections or special stations, all subway stations should follow the following layout.

Sample Station

If you create a line, and would like it to become a part of the officially maintained CTA rail line, please leave a note at the CTA Tower at the CTA Multiplex, which runs by blue line. Your line will be reviewed to ensure that it meets our standards, and you will be assigned a color and then be included in our rail system. For realtime information about construction projects, please go to the CTA Tower.

Track Building

Track tunnels (or anywhere there is a track) should have a 5 wide, 3 high "tunnel" to travel through.

When at all possible, try to build tracks directly underneath roads. They are generally unused space, and won't stop people from building things directly next to the road.

Boosters should be placed wherever they are needed. Placing them between rails is fine (see the sample station for example), but placing them outside the confines of the track is no big deal either.

If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.

Current Station Status

Purple Line

Notes: Needs general expansion

Stockholm Station Launcher: Good Platform: Needs Expansion Access: Good

Goron Station Launcher: Good Platform: Good Access: Good

Coastline Station Launcher: Good Platform: Needs Expansion Access: Good


Pink Line: Notes: CTA Station B to Baseball field has some wierd stuff going on. Track flips for some strange reason, and there aren't enough boosters to make the return trip.

Coastline Station: Launcher: Needs Improvement Platform: None Access: Good

CTA Station A: Launcher: Good Platform: None Access: Good

CTA Station B: Launcher: Good Platform: None Access: Good

Baseball Field Station: Launcher: Good Platform: None Access: Good


Orange Line: Notes:

CTA Station: Launcher: Good Platform: None Access: Good

Bigtown Station: Launcher: Needs Improvement Platform: Needs Expansion Access: Needs Improvement


Blue Line: Notes: All Spawn stations are to be decomisioned upon construction of central hub.

Goron Station: Launcher: Good Platform: Good Access: Good

CTA Station: Launcher: Good Platform: Good Access: Good

Spawn Station: Launcher: Good Platform: Good Access: Needs Improvement


Green Line: Notes: All Spawn stations are to be decomisioned upon construction of central hub.

Pyramid Station: Launcher: Good Platform: Good Access: Good

Spawn Station: Launcher: Good Platform: Good Access: Needs Improvement


Red Line: Notes: All Spawn stations are to be decomisioned upon construction of central hub. This line is largely above ground, and possibly blocking street access. Also, no end station O_O.

Spawn Station: Launcher: Good Platform: Needs Improvement Access: Needs Improvement


Yellow Line: Notes: All Spawn stations are to be decomisioned upon construction of central hub.

Spawn Station: Launcher: Good Platform: Needs Improvement Access: Needs Improvement

Middle of Nowhere Station Launcher: Good Platform: Needs Expansion Access: Good