Creative Transit Authority (revision 11): Difference between revisions

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[http://i.imgur.com/R9juA.png Sample Station]
[http://i.imgur.com/R9juA.png Sample Station]
===Track Building===
Track tunnels (or anywhere there is a track) should have a 5 wide, 3 high "tunnel" to travel through.
When at all possible, try to build tracks directly underneath roads. They are generally unused space, and won't stop people from building things directly next to the road.
Boosters should be placed wherever they are needed. Placing them between rails is fine (see the sample station for example), but placing them outside the confines of the track is no big deal either.
If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.


{{Creative Transit Authority}}
{{Creative Transit Authority}}

Revision as of 18:18, 23 January 2011

The Creative Transit Authority refers to a number of booster-assisted rail systems across the Reddit Creative Server. It is currently undergoing construction. Lines are named according the varying materials used to decorate them.

All major lines intersect at a central station underneath the spawn (still being built).

Current Lines

If you actually know anything about these lines, please, write the page for them.

      Blue Line

      Pink Line

      Orange Line

      Green Line

      Red Line

      Yellow Line


Construction Guide

With the exception of major intersections or special stations, all subway stations should follow the following layout.

Sample Station

Track Building

Track tunnels (or anywhere there is a track) should have a 5 wide, 3 high "tunnel" to travel through.

When at all possible, try to build tracks directly underneath roads. They are generally unused space, and won't stop people from building things directly next to the road.

Boosters should be placed wherever they are needed. Placing them between rails is fine (see the sample station for example), but placing them outside the confines of the track is no big deal either.

If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.