Creative Transit Authority: Difference between revisions
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If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic. | If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic. | ||
See also [[CTA Wallpapers]]. | |||
{{Creative Transit Authority}} | {{Creative Transit Authority}} | ||
[[Category:Creative creations (map revision 12)]] | [[Category:Creative creations (map revision 12)]] |
Revision as of 14:28, 15 October 2011
The Creative Transit Authority refers to a server-wide project to connect the Creative server via booster-powered minecart rails. It serves the purpose of an easy transport/sight-seeing system. It was founded on Creative Revision 11 by Goron40, wraithguard01, tbone510, and DJZG and has been present on every server revision since then, as well as making a short intrustion onto the Survival Server Revision 5.
Current Revision (14)
Yellow Line
- Spawn Station
- Tacoville station (Brown Line Transfer)
- 9/11 Memorial / Grand House Station
- Flaming Pyramid Station
- Yellow Line / Purple Line / Beeline Transfer Station
- Halcyon Station
- North Suburb Station
- Mossy Castle Station
- North Border Station (Sky Line Transfer)
Red Line
- Spawn Station
- South Suburb (Lapis Line Transfer)
- Redditopolis Station
- Sangria Station (Purple Line Transfer)
- New Appation Station
- Midgar Station
- South Border Station (Sky Line Transfer)
Blue Line
- Spawn Station
- MigoMipo Center Station
- Bruised Station (Purple Line Transfer)
- Livestone Station
- Buritoville Station
- Pit City Station
- Spur Station
- West Border / Bacon City Station (Sky Line Transfer)
Green Line
- Spawn Station
- Harbour Station (Brown Line Transfer)
- Diamond Cross Station
- Barney Station (Purple Line Transfer)
- Verros City Station
- East Border Station (Sky Line Transfer)
Purple Line
- Yellow Line / Purple Line / Beeline Transfer Station
- Unnamed station
- Bigtown Station
- Aperture Science 2 Station
- Barney Station (Green Line Transfer)
- Fordville Station
- CTA Testing Grounds Station
- East Brown Line Transfer Station
- Atlass City Station
- Chasm-64 Station
- Sangria Station (Red Line Transfer)
- 1000,1000 Station
- New Mistral City Station
- Appleville Station
- Bruised Station (Blue Line Transfer)
- Lookout City Station
- Aperture Station
- Mandarine Station (West Brown Line Transfer)
Sky Line
- North Border Station (Yellow Line Transfer)
- Northeast Town Station
- East Border Station (Green Line Transfer)
- East Brown Line Transfer Station
- Top Hat Station
- Falling Lava Station
- South Border Station (Red Line Transfer)
- West Border / Bacon City Station (Blue Line Transfer)
- West Brown Line Transfer Station
- Canada Station
- Treehaus Station
Brown Line
- West Sky Line Transfer Station
- Castle Station
- Mandarine Station (Purple Line Transfer)
- Piano Station
- Tacoville Station (Yellow Line Transfer)
- Harbour Station (Green Line Transfer)
- Freedom Station (L.L. Line Transfer)
- East Purple Line Transfer Station (Not built)
- East Sky Line Transfer Station (Not built)
Revision 13
Blue Line
- Spawn Station
- CTA HQ Station
- Redditville Station
- Airship Station
- Blue-Brown Station
- West Border Station
Yellow Line
Green Line
Red Line
Orange Line
Iron Line
Magenta Line
Map
Construction Guide
With the exception of major intersections or special stations, all subway stations should follow the following layout.
If you create a line, and would like it to become a part of the officially maintained CTA rail line, please leave a note at the CTA Tower at the CTA Multiplex, which runs by blue line. Your line will be reviewed to ensure that it meets our standards, and you will be assigned a color and then be included in our rail system. For realtime information about construction projects, please go to the CTA Tower.
Track Building
Track tunnels (or anywhere there is a track) should have a 5 wide, 3 high "tunnel" to travel through.
When at all possible, try to build tracks directly underneath roads. They are generally unused space, and won't stop people from building things directly next to the road.
Boosters should be placed wherever they are needed. Placing them between rails is fine (see the sample station for example), but placing them outside the confines of the track is no big deal either.
If two lines intersect, there should be an intersection station for players to transfer. If three or more lines intersect (or if the intersection is a significant landmark like the spawn), the station should be a hub station with multiple lines and platforms running through the same building. Make them epic.
See also CTA Wallpapers.
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