Lonely server pve7: Difference between revisions
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One of the best parts things about PvE is travelling around and exploring new places, something which I suspect that most of us don't do enough of. Since the return of Minecarts, places to visit are now easier to reach than ever, leaving only one question - where should I go? | |||
With this in mind I've started exploring the server, and writing down some notes and thoughts. I'm sharing these with everyone now as The Lonely Server guide to PvE7. I'm hoping that this project will encourage myself and others to head out of town and see the sights. I plan to expand this guide as I visit places. I'm looking for places to see and things to do. | |||
This guide | This guide is not meant for players new to Minecraft. It assumes you know the basic principles of the game. It is targeted at PvE regulars, as well as more casual players and even newcomers to the server. The opinions expressed in this guide are my own, as are any errors and inaccuracies. | ||
--saffsd | |||
=== Travel in PvE === | === Travel in PvE === | ||
Line 13: | Line 13: | ||
==== Road ==== | ==== Road ==== | ||
Roads link many places in PvE, and some are fairly scenic. PvE7 is 6k X 6k blocks, so road travel can be fairly time-consuming. Where available, speed potions are highly advisable, as is an ample supply of food. | Roads link many places in PvE, and some are fairly scenic. [[PvE r7|PvE7]] is 6k X 6k blocks, so road travel can be fairly time-consuming. Where available, speed potions are highly advisable, as is an ample supply of food. | ||
==== Nether Portals ==== | ==== Nether Portals ==== | ||
In PvE7 there is a central portal under spawn, as well as 4 cardinal portals, and two "secret" portals. The cardinal portals provide a fast way to travel towards the N,S,E and W edges of the map. The secret portals are located in the NE and SW of the map. Most of the portals are linked to the spawn portal by rail in the nether. | In [[PvE r7|PvE7]] there is a central portal under spawn, as well as 4 cardinal portals, and two "secret" portals. The cardinal portals provide a fast way to travel towards the N,S,E and W edges of the map. The secret portals are located in the NE and SW of the map. Most of the portals are linked to the spawn portal by rail in the nether. | ||
==== Rail ==== | ==== Rail ==== | ||
==== Rei's minimap ==== | |||
Rei's Minimap[http://www.minecraftforum.net/topic/482147-125-apr08-reis-minimap-v30-04/] is approved for use on PvE and is used by many players for navigation. It provides a small overhead view of the world, as well as the player's current co-ordinates and direction. All the cardinal directions given in this guide correspond to those reported by Rei's Minimap. | |||
=== Getting out of Spawn === | === Getting out of Spawn === | ||
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After you get food, you need to get tools. The hardest part of this is locating trees to cut down. There is a public tree farm located near spawn. Head out the main door, and turn left. At the first intersection, turn left again. The tree farm is slightly ahead on the right. | After you get food, you need to get tools. The hardest part of this is locating trees to cut down. There is a public tree farm located near spawn. Head out the main door, and turn left. At the first intersection, turn left again. The tree farm is slightly ahead on the right. | ||
The next item you need is a minecart. PvE players are usually generous, but most do not appreciate players begging for minecarts. Ore quantities have been increased from default on PvE7, so obtaining iron is not difficult. However, the area around spawn is densely populated. It is much easier to find areas to mine if you use the nether portals to head away from spawn. The nether is well traveled, so roads there are safe even for newly-started players. Head downstairs from the middle of spawn, and then walk across the map room. There is a waterfall here, walk through it - the spawn portal is hidden behind it. After arriving in the nether, turn around and follow the north road. It is a short walk from here to the North portal, which exits in Rack City. Rack City is also worth visiting, but our focus for now is obtaining iron for a minecart. | The next item you need is a minecart. PvE players are usually generous, but most do not appreciate players begging for minecarts. Ore quantities have been increased from default on [[PvE r7|PvE7]], so obtaining iron is not difficult. However, the area around spawn is densely populated. It is much easier to find areas to mine if you use the nether portals to head away from spawn. The nether is well traveled, so roads there are safe even for newly-started players. Head downstairs from the middle of spawn, and then walk across the map room. There is a waterfall here, walk through it - the spawn portal is hidden behind it. After arriving in the nether, turn around and follow the north road. It is a short walk from here to the North portal, which exits in [[Rack City]].[[Rack City]] is also worth visiting, but our focus for now is obtaining iron for a minecart. | ||
From the Rack City portal, head due West along the road, with the wheat farm on your right and the rail station on your left. Exit rack city, the area ahead of you is mostly unclaimed, and an excellent area to start mining for iron. | From the [[Rack City]] portal, head due West along the road, with the wheat farm on your right and the rail station on your left. Exit rack city, the area ahead of you is mostly unclaimed, and an excellent area to start mining for iron. | ||
=== The Northwest === | === The Northwest === | ||
==== Darco ==== | ==== Darco ==== | ||
[[Darco]] is not so much a city as a group of related townships in the Northwest. Darco proper is centered on Darco Terminal, which links to the Darco subway system. | |||
===== Getting There ===== | ===== Getting There ===== | ||
[[Darco]] can be reached by rail from [[Wellspring]] (North express rail) or from [[Venice]] (West Portal). | |||
===== See ===== | ===== See ===== | ||
====== Darco Terminal ====== | |||
[[Darco]] terminal is one of the larger train stations in [[PvE r7|PvE7]] in terms of above-ground area. It consists of a single nave dominated by sandstone and accented with wood and smoothstone. | |||
====== Darco Municipal Building ====== | |||
This building stands just South of Darco terminal, and reflects [[Darco]] terminal's theme with a heavier emphasis on stone. Unfortunately the inside is rather barren; most offices remain unfurnished and unoccupied. | |||
====== Libra Arcology ====== | |||
The Libra Arcology is amongst the most spectacular and ambitious buildings on the server. Inspired by the arcologies of SimCity, the Libra Arcology aims to be a self-sustaining and self-sufficient microcosm, complete with all manner of farms, living areas and recreational spaces. It features an integrated lighting system that can be controlled from a single point. The internal sheep farm is massive, and features an innovative water-based system to collect sheep for shearing. The wheat farms are light-operated, and appear much smaller than they actually are. | |||
====== Darco Basecamp ====== | |||
The old basecamp area was where initial resource gathering for Darco was organized from. It has since been converted into a residential area, but still features some of the earliest structures, such as a communal bed and several tents. In the area there is a dirt hobbit-hut with a glowstone-lit tree over it that is particularly nice. | |||
====== Darco University ====== | |||
Darco University is an imposing tower. It is still largely under construction, with only the lower facade completed. There is a particularly attractive fountain in the ground floor lobby. | |||
====== Tsuchi Iwa ====== | |||
Standing in front of the gate of Tsuchi Iwa, it is hard to believe that you are on a server in survival mode. The scale of the edifice is massive. The completed section consists of a smoothstone surrounding wall with an oriental theme, reflected in ground motifs as well as gigantic wall panels. Unfortunately this excess comes at a price; the interior is empty. Nonetheless, the gate itself is worth visiting, as it succeeds in remaining impressive even when embedded in a region which tends towards builds of excess. | |||
====== BromTech Arena ====== | |||
The BromTech Arena stands in the shadow of the Libra Arcology. It is the principal arena of the Darco region, and is one of the server's larger arenas, but its location next to the Arcology makes it appear deceptively small. It features a circular playing field (as do most arenas on this server), as well as technologically-advanced score counters operated from the referee stand. The theme is mostly stone halfslab with wooden bleachers and the stadium divided into green(home) and gray(away) sections. | |||
===== Do ===== | ===== Do ===== | ||
===== Eat ===== | ===== Eat ===== | ||
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==== Wee Britain ==== | ==== Wee Britain ==== | ||
[[Wee Britain]] is a quirky caricature of American stereotypes of the U.K. It has been perpetrated by European players as a reminder that whilst the server is US-based, the player base is diverse and comes from around the world. The build quality in Wee Britain is higher than average, and features typically British buildings such as tea rooms. | |||
===== Getting There ===== | |||
[[Wee Britain]] is a short walk south of [[Darco]] Terminal. There is also a rail connection to Wee Britain station from Darco Terminal. | |||
===== See ===== | |||
====== Wee Britain Station ====== | |||
Wee Britain station is an elegant brick and stone building, and amongst one of the best-looking stations on the server. | |||
====== High Street ====== | |||
====== Ministry of Silly Walks ====== | |||
====== Red Stone Inn ====== | |||
Red Stone Inn is situated along the main street of Wee Britain, on the north side just where the road begins to descend. The exterior is smartly finished, and the interior is carefully detailed, with an open fireplace, a bar, and seating areas. Upstairs is a lounge with a balcony, the view from which has been unfortunately obstructed by new constructions. The top floor contains four sparsely furnished rooms. | |||
====== The Blimp ====== | |||
While not strictly part of Wee Britain, this large blue and white dirigible dominates the bay west of the town area. | |||
===== Getting Out ===== | |||
Wee Britain has local subway connections to [[Darco_(r7)#New_Amsterdam|New Amsterdam]] and [[Darco]] Terminal. A long-distance station is planned, but currently has no connections. It is also possible to walk a short distance south to Wellspring. | |||
==== Bromland ==== | ==== Bromland ==== | ||
===== Getting There ===== | |||
===== See ===== | |||
===== Do ===== | |||
===== Eat ===== | |||
===== Getting Out ===== | |||
==== Oops-upon-Sea ==== | ==== Oops-upon-Sea ==== | ||
===== Getting There ===== | |||
===== See ===== | |||
===== Do ===== | |||
===== Eat ===== | |||
===== Getting Out ===== | |||
==== Woodville ==== | ==== Woodville ==== | ||
[[Woodville]] is a wood-themed subregion of Darco. The building code is generally centered around heavy use of wood, which has mostly been respected in the buildings' facades. Most buildings tend to be private residences of medium to large size. There is a tendency to mark buildings on the outside according to their function, which is helpful for navigation but sometimes appears somewhat garish. | |||
===== Getting There ===== | |||
Walk from [[Darco]] Terminal. The subway to Woodville is under construction. Exit Darco Terminal from the South and turn right, a massive sign inscribed with "[[Woodville]]" should be straight ahead. | |||
===== See ===== | |||
====== Woodville Tree Farm ====== | |||
[[Woodville]]'s tree farm is situated along the main road, on an elevated area with a commanding view over the rest of the town. It features 4 floors, one for each tree type, containing about 30 trees per floor. There is a nice view of Darco Terminal on the third floor looking east. | |||
====== Another Woodville Tree Farm ====== | |||
This farm is located slightly further into [[Woodville]]. The large bay windows provide an excellent view over the Woodville area, but the view is somewhat damaged by the skyrail under construction, which has a terminal in the farm's roof. The rails have been constructed free-floating and appear very utilitarian, which somewhat damages the overall image of the area. | |||
====== JackInYourBox's Keep ====== | |||
[[File:Woodville.png|thumb|right|alt=JackInYourBox's Keep|A frontal view of JackInYourBox's keep.]] | |||
This private residence is an excellent implementation of the wood-based concept of the area. It features a small tower attached to a 2-storey villa, framed in oak wood with pine accents. | |||
===== Do ===== | |||
===== Eat ===== | |||
There is a public farm at -2300 -1900 which is well supplied with wheat. | |||
===== Getting Out ===== | |||
The Woodville rail system is largely incomplete, your best option is to walk to adjoining areas in the Darco region. | |||
==== Normostrath ==== | ==== Normostrath ==== | ||
[[Normostrath]] is a small town located on the periphery of [[Woodville]]. Access is by a simple wooden road leading through reasonably untouched swampland. This region is relatively uninhabited, so much so that it is not uncommon to find wild sheep. | |||
===== Getting There ===== | |||
[[Normostrath]] does not have rail connections, the best way to reach it is to walk from [[Woodville]], on the West road out of Woodville. The path is poorly lit and may be dangerous at night. The main road into Normostrath from Woodville actually leads to a back region of the town; continue north to find the town hall. | |||
===== See ===== | |||
Normostrath is a fairly small town. The wood and stone theme has been enforced, giving the town a quaint and charming appearance. There are no megabuilds here, but the area has great character and has great potential for further development. | |||
===== Eat ===== | |||
There are food farms located north of the town hall. Confusingly, their entrances are not on the same street as the town hall, they are located one street north. The wheat farms are private, but the melon farm is piston-harvested and can be activated by visitors. | |||
===== Getting Out ===== | |||
Normostrath has a working CARTS, but no rail connections at the moment. Your only option is to walk. | |||
=== Southwest === | === Southwest === | ||
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==== Deorne ==== | ==== Deorne ==== | ||
Deorne is a mid-sized town situated in a snowy biome, with a primarily wood/brick theme. | [[Deorne]] is a mid-sized town situated in a snowy biome, with a primarily wood/brick theme. | ||
Streets in Deorne are named after subreddits. The entire town is surrounded by a wall with functional piston doors. Deorne's tree-lined avenues are amongst the most elegant of PvE7. | Streets in Deorne are named after subreddits. The entire town is surrounded by a wall with functional piston doors. Deorne's tree-lined avenues are amongst the most elegant of PvE7. | ||
Deorne features one of the most advanced street lighting systems, with automatic day/night detection. It is also host to a sizeable testificate population. Deorne also has a light transit rail system that travels around the periphery of the town, with rails inside the town walls themselves. The light rail is only moderately useful for visitors, as it is clockwise only, and only stops at each town gate, plus one stop at the central rail station. | [[Deorne]] features one of the most advanced street lighting systems, with automatic day/night detection. It is also host to a sizeable testificate population. Deorne also has a light transit rail system that travels around the periphery of the town, with rails inside the town walls themselves. The light rail is only moderately useful for visitors, as it is clockwise only, and only stops at each town gate, plus one stop at the central rail station. | ||
===== Getting There ===== | ===== Getting There ===== | ||
Line 85: | Line 192: | ||
====== B.A.M.F ====== | ====== B.A.M.F ====== | ||
The Deorne BAMF (big-ass mega farm) is located outside Deorne's east gate. It is a massive facility, each floor having an area of 2800 blocks. The finished version will feature over 20 floors, running from bedrock. The original plan called for 16 floors for sheep, 2 for cows, 1 for pigs, and a large top area for jungle trees. | The [[Deorne]] [[BAMF]] (big-ass mega farm) is located outside Deorne's east gate. It is a massive facility, each floor having an area of 2800 blocks. The finished version will feature over 20 floors, running from bedrock. The original plan called for 16 floors for sheep, 2 for cows, 1 for pigs, and a large top area for jungle trees. | ||
The BAMF is a private facility, and can only be visited with assistance from the Deorne townspeople. Deornites are generally friendly, so it is worth asking for a tour if any are around. | The [[BAMF]] is a private facility, and can only be visited with assistance from the Deorne townspeople. Deornites are generally friendly, so it is worth asking for a tour if any are around. | ||
====== Spleef Arena ====== | ====== Spleef Arena ====== | ||
The Deorne spleef arena is unusual in being located underground. It can be accessed via the Deorne LRT, which runs from the Deorne rail station. The spectator galleys look across the playing field into a glassed-off ravine, with spectacular water and lava cascades. The arena is FISA-sanctioned, and features a 25-diameter playing field and piston-operated starting gates. | The Deorne spleef arena is unusual in being located underground. It can be accessed via the Deorne LRT, which runs from the [[Deorne]] rail station. The spectator galleys look across the playing field into a glassed-off ravine, with spectacular water and lava cascades. The arena is FISA-sanctioned, and features a 25-diameter playing field and piston-operated starting gates. | ||
===== Do ===== | ===== Do ===== | ||
Line 97: | Line 204: | ||
====== Combat Arena ====== | ====== Combat Arena ====== | ||
Deorne features a mob combat arena in the Southeast part of town. The venue is decorated with ores and other rare blocks. It features a standard viewing galley, as well as an overhead viewing path. In the small tower above there is an enchanting table. The arena floor features a glass dome over a ravine, and a small enclosure with a captive golem. | [[Deorne]] features a mob combat arena in the Southeast part of town. The venue is decorated with ores and other rare blocks. It features a standard viewing galley, as well as an overhead viewing path. In the small tower above there is an enchanting table. The arena floor features a glass dome over a ravine, and a small enclosure with a captive golem. | ||
Use of the arena requires several players, as the mob spawning system is located some distance from the arena. The fighter's entrance is a must-see, as it features moody lighting with creeper faces carved into the walls. | Use of the arena requires several players, as the mob spawning system is located some distance from the arena. The fighter's entrance is a must-see, as it features moody lighting with creeper faces carved into the walls. | ||
Line 106: | Line 213: | ||
===== Getting Out ===== | ===== Getting Out ===== | ||
Deorne has direct rail links to Pico, Spawn, Temple of the Stone Creeper and the 850 loop. Rail links to Port Iremia, Seneca and the 1700 loop are under construction. | |||
=== East === | === East === | ||
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==== Lothos ==== | ==== Lothos ==== | ||
===== Getting There ===== | |||
There is a direct rail to [[Lothos]] from the local station at Spawn. | |||
===== See ===== | |||
===== Do ===== | |||
===== Eat ===== | |||
===== Getting Out ===== | |||
==== Groundest ==== | ==== Groundest ==== | ||
===== Getting There ===== | |||
[[Groundest]] begins just outside the Spawn protection, so walking is the best option. | |||
===== See ===== | |||
===== Do ===== | |||
===== Eat ===== | |||
===== Getting Out ===== | |||
[[Category:PvE_creations_(map_revision_7)]] |
Latest revision as of 21:27, 7 August 2018
One of the best parts things about PvE is travelling around and exploring new places, something which I suspect that most of us don't do enough of. Since the return of Minecarts, places to visit are now easier to reach than ever, leaving only one question - where should I go?
With this in mind I've started exploring the server, and writing down some notes and thoughts. I'm sharing these with everyone now as The Lonely Server guide to PvE7. I'm hoping that this project will encourage myself and others to head out of town and see the sights. I plan to expand this guide as I visit places. I'm looking for places to see and things to do.
This guide is not meant for players new to Minecraft. It assumes you know the basic principles of the game. It is targeted at PvE regulars, as well as more casual players and even newcomers to the server. The opinions expressed in this guide are my own, as are any errors and inaccuracies.
--saffsd
Travel in PvE
PvE does not allow players to teleport, so all travel must happen via in-game means. This has resulted in the extensive development of transit networks, primarily consisting of roads, rails and nether portals.
Road
Roads link many places in PvE, and some are fairly scenic. PvE7 is 6k X 6k blocks, so road travel can be fairly time-consuming. Where available, speed potions are highly advisable, as is an ample supply of food.
Nether Portals
In PvE7 there is a central portal under spawn, as well as 4 cardinal portals, and two "secret" portals. The cardinal portals provide a fast way to travel towards the N,S,E and W edges of the map. The secret portals are located in the NE and SW of the map. Most of the portals are linked to the spawn portal by rail in the nether.
Rail
Rei's minimap
Rei's Minimap[1] is approved for use on PvE and is used by many players for navigation. It provides a small overhead view of the world, as well as the player's current co-ordinates and direction. All the cardinal directions given in this guide correspond to those reported by Rei's Minimap.
Getting out of Spawn
Spawn is located right in the center of the server, and is the location that new players first join the server. Spawn manor itself is well worth a visit, but this section of the guide is focused on helping you get out of spawn and around the rest of the server.
Your first priority should be to get some food. Spawn has several public farms. Head straight out the front entrance (facing South). On the right there is a public wheat farm, and a melon farm above that. Harvest plenty of food for your journey, and remember to replant.
After you get food, you need to get tools. The hardest part of this is locating trees to cut down. There is a public tree farm located near spawn. Head out the main door, and turn left. At the first intersection, turn left again. The tree farm is slightly ahead on the right.
The next item you need is a minecart. PvE players are usually generous, but most do not appreciate players begging for minecarts. Ore quantities have been increased from default on PvE7, so obtaining iron is not difficult. However, the area around spawn is densely populated. It is much easier to find areas to mine if you use the nether portals to head away from spawn. The nether is well traveled, so roads there are safe even for newly-started players. Head downstairs from the middle of spawn, and then walk across the map room. There is a waterfall here, walk through it - the spawn portal is hidden behind it. After arriving in the nether, turn around and follow the north road. It is a short walk from here to the North portal, which exits in Rack City.Rack City is also worth visiting, but our focus for now is obtaining iron for a minecart.
From the Rack City portal, head due West along the road, with the wheat farm on your right and the rail station on your left. Exit rack city, the area ahead of you is mostly unclaimed, and an excellent area to start mining for iron.
The Northwest
Darco
Darco is not so much a city as a group of related townships in the Northwest. Darco proper is centered on Darco Terminal, which links to the Darco subway system.
Getting There
Darco can be reached by rail from Wellspring (North express rail) or from Venice (West Portal).
See
Darco Terminal
Darco terminal is one of the larger train stations in PvE7 in terms of above-ground area. It consists of a single nave dominated by sandstone and accented with wood and smoothstone.
Darco Municipal Building
This building stands just South of Darco terminal, and reflects Darco terminal's theme with a heavier emphasis on stone. Unfortunately the inside is rather barren; most offices remain unfurnished and unoccupied.
Libra Arcology
The Libra Arcology is amongst the most spectacular and ambitious buildings on the server. Inspired by the arcologies of SimCity, the Libra Arcology aims to be a self-sustaining and self-sufficient microcosm, complete with all manner of farms, living areas and recreational spaces. It features an integrated lighting system that can be controlled from a single point. The internal sheep farm is massive, and features an innovative water-based system to collect sheep for shearing. The wheat farms are light-operated, and appear much smaller than they actually are.
Darco Basecamp
The old basecamp area was where initial resource gathering for Darco was organized from. It has since been converted into a residential area, but still features some of the earliest structures, such as a communal bed and several tents. In the area there is a dirt hobbit-hut with a glowstone-lit tree over it that is particularly nice.
Darco University
Darco University is an imposing tower. It is still largely under construction, with only the lower facade completed. There is a particularly attractive fountain in the ground floor lobby.
Tsuchi Iwa
Standing in front of the gate of Tsuchi Iwa, it is hard to believe that you are on a server in survival mode. The scale of the edifice is massive. The completed section consists of a smoothstone surrounding wall with an oriental theme, reflected in ground motifs as well as gigantic wall panels. Unfortunately this excess comes at a price; the interior is empty. Nonetheless, the gate itself is worth visiting, as it succeeds in remaining impressive even when embedded in a region which tends towards builds of excess.
BromTech Arena
The BromTech Arena stands in the shadow of the Libra Arcology. It is the principal arena of the Darco region, and is one of the server's larger arenas, but its location next to the Arcology makes it appear deceptively small. It features a circular playing field (as do most arenas on this server), as well as technologically-advanced score counters operated from the referee stand. The theme is mostly stone halfslab with wooden bleachers and the stadium divided into green(home) and gray(away) sections.
Do
Eat
Getting Out
Wellspring
Getting There
Take the North rail express from Spawn. The journey is about 4:30, and travels along a 1400 block diagonal rail.
See
Do
Eat
Getting Out
Wee Britain
Wee Britain is a quirky caricature of American stereotypes of the U.K. It has been perpetrated by European players as a reminder that whilst the server is US-based, the player base is diverse and comes from around the world. The build quality in Wee Britain is higher than average, and features typically British buildings such as tea rooms.
Getting There
Wee Britain is a short walk south of Darco Terminal. There is also a rail connection to Wee Britain station from Darco Terminal.
See
Wee Britain Station
Wee Britain station is an elegant brick and stone building, and amongst one of the best-looking stations on the server.
High Street
Ministry of Silly Walks
Red Stone Inn
Red Stone Inn is situated along the main street of Wee Britain, on the north side just where the road begins to descend. The exterior is smartly finished, and the interior is carefully detailed, with an open fireplace, a bar, and seating areas. Upstairs is a lounge with a balcony, the view from which has been unfortunately obstructed by new constructions. The top floor contains four sparsely furnished rooms.
The Blimp
While not strictly part of Wee Britain, this large blue and white dirigible dominates the bay west of the town area.
Getting Out
Wee Britain has local subway connections to New Amsterdam and Darco Terminal. A long-distance station is planned, but currently has no connections. It is also possible to walk a short distance south to Wellspring.
Bromland
Getting There
See
Do
Eat
Getting Out
Oops-upon-Sea
Getting There
See
Do
Eat
Getting Out
Woodville
Woodville is a wood-themed subregion of Darco. The building code is generally centered around heavy use of wood, which has mostly been respected in the buildings' facades. Most buildings tend to be private residences of medium to large size. There is a tendency to mark buildings on the outside according to their function, which is helpful for navigation but sometimes appears somewhat garish.
Getting There
Walk from Darco Terminal. The subway to Woodville is under construction. Exit Darco Terminal from the South and turn right, a massive sign inscribed with "Woodville" should be straight ahead.
See
Woodville Tree Farm
Woodville's tree farm is situated along the main road, on an elevated area with a commanding view over the rest of the town. It features 4 floors, one for each tree type, containing about 30 trees per floor. There is a nice view of Darco Terminal on the third floor looking east.
Another Woodville Tree Farm
This farm is located slightly further into Woodville. The large bay windows provide an excellent view over the Woodville area, but the view is somewhat damaged by the skyrail under construction, which has a terminal in the farm's roof. The rails have been constructed free-floating and appear very utilitarian, which somewhat damages the overall image of the area.
JackInYourBox's Keep
This private residence is an excellent implementation of the wood-based concept of the area. It features a small tower attached to a 2-storey villa, framed in oak wood with pine accents.
Do
Eat
There is a public farm at -2300 -1900 which is well supplied with wheat.
Getting Out
The Woodville rail system is largely incomplete, your best option is to walk to adjoining areas in the Darco region.
Normostrath
Normostrath is a small town located on the periphery of Woodville. Access is by a simple wooden road leading through reasonably untouched swampland. This region is relatively uninhabited, so much so that it is not uncommon to find wild sheep.
Getting There
Normostrath does not have rail connections, the best way to reach it is to walk from Woodville, on the West road out of Woodville. The path is poorly lit and may be dangerous at night. The main road into Normostrath from Woodville actually leads to a back region of the town; continue north to find the town hall.
See
Normostrath is a fairly small town. The wood and stone theme has been enforced, giving the town a quaint and charming appearance. There are no megabuilds here, but the area has great character and has great potential for further development.
Eat
There are food farms located north of the town hall. Confusingly, their entrances are not on the same street as the town hall, they are located one street north. The wheat farms are private, but the melon farm is piston-harvested and can be activated by visitors.
Getting Out
Normostrath has a working CARTS, but no rail connections at the moment. Your only option is to walk.
Southwest
Pico
Getting There
Take the nether to secret portal #2, or take the South express rail from spawn. The nether route is generally faster.
See
Do
Eat
Getting Out
Deorne
Deorne is a mid-sized town situated in a snowy biome, with a primarily wood/brick theme. Streets in Deorne are named after subreddits. The entire town is surrounded by a wall with functional piston doors. Deorne's tree-lined avenues are amongst the most elegant of PvE7.
Deorne features one of the most advanced street lighting systems, with automatic day/night detection. It is also host to a sizeable testificate population. Deorne also has a light transit rail system that travels around the periphery of the town, with rails inside the town walls themselves. The light rail is only moderately useful for visitors, as it is clockwise only, and only stops at each town gate, plus one stop at the central rail station.
Getting There
Take the West express from Spawn station. The journey is just over 5 minutes. You will arrive at Deorne's underground intersection, and there is a rail line to the surface.
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B.A.M.F
The Deorne BAMF (big-ass mega farm) is located outside Deorne's east gate. It is a massive facility, each floor having an area of 2800 blocks. The finished version will feature over 20 floors, running from bedrock. The original plan called for 16 floors for sheep, 2 for cows, 1 for pigs, and a large top area for jungle trees.
The BAMF is a private facility, and can only be visited with assistance from the Deorne townspeople. Deornites are generally friendly, so it is worth asking for a tour if any are around.
Spleef Arena
The Deorne spleef arena is unusual in being located underground. It can be accessed via the Deorne LRT, which runs from the Deorne rail station. The spectator galleys look across the playing field into a glassed-off ravine, with spectacular water and lava cascades. The arena is FISA-sanctioned, and features a 25-diameter playing field and piston-operated starting gates.
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Combat Arena
Deorne features a mob combat arena in the Southeast part of town. The venue is decorated with ores and other rare blocks. It features a standard viewing galley, as well as an overhead viewing path. In the small tower above there is an enchanting table. The arena floor features a glass dome over a ravine, and a small enclosure with a captive golem.
Use of the arena requires several players, as the mob spawning system is located some distance from the arena. The fighter's entrance is a must-see, as it features moody lighting with creeper faces carved into the walls.
PvELotto
Deorne hosts a branch of the PvELotto, with the building located just opposite Deorne train station. PvELotto runs weekly draws with participants from across the whole server. Instructions for participating are provided inside the building.
Getting Out
Deorne has direct rail links to Pico, Spawn, Temple of the Stone Creeper and the 850 loop. Rail links to Port Iremia, Seneca and the 1700 loop are under construction.
East
Argoth
Getting There
Take the nether to East portal, or take the East express rail from spawn. The nether route is generally faster.
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Do
Eat
Getting Out
Central
Lothos
Getting There
There is a direct rail to Lothos from the local station at Spawn.
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Do
Eat
Getting Out
Groundest
Getting There
Groundest begins just outside the Spawn protection, so walking is the best option.