Venice
Location | |
---|---|
Server | PvE |
Map revision | 7 |
Warp | West Portal |
Coordinates | -1800, 100 |
Creators | |
Contributors |
coggas (Founder) emptyafternoon (Mayor) totemo (Mayor) jrbeilke leoden7 luddelarvig Mrloud15 nflfootball11 roborodent Scorpii shnozzles SkyDaddy01 The_Technocrat WotanTheWanderer |
Timeline | |
Started | 2012-02-18 |
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Overview
Venice is a city built around the west portal in revision of 7 of PvE. The design of Venice was inspired by its namesake, the famous canal city of in the northeast of Italy (Wikipedia). The build is punctuated by a network of canals and numerous other water features. Buildings are predominantly brick and stone and limited to two or three storeys. Use of cobble is discouraged.
Sights
Town Hall
The Town Hall was built by coggas. It was one of the first buildings to go up and set the tone of the town.
Station
The station was built by emptyafternoon, with the CARTS system built by WaterSlide and much of the rail constructed by Darco residents.
Storage Area
The storage area was built by coggas and emptyafternoon.
The_Technocrat retrofitted the enchanting area to be adjustable using sticky pistons, with totemo consulting on compacting the redstone. The Venice Slime Grinder transports live slimes to the storage area. As the Venice Skeleton Grinder is above the slime chunks, grinding for XP there is the best way to encourage slimes to spawn.
Library
The Venice Library was built by Mrloud15.
Bath House
The bath house was built by The_Technocrat. It features a hole in the wall for perving on the bathers and is reputed to have a secret door.
Palazzo Scorpii
Art Galleries
Rialto Bridge
Skeleton Grinder
The Venice Skeleton Grinder is located in the southeast corner of the town, directly south of the west portal. The grinder is designed to generate XP as well as drops. It features a weed-only (no tobacco) smoking area where you can go AFK in safety.
Slime Grinder
The slime grinder was designed by totemo and several Venice residents contributed labour, including coggas, roborodent and emptyafternoon. Also, non-resident robisONE helped excavate the middle spawning pad. The grinder consists of 3 spawning pads near bedrock in a pair of adjacent slime-spawning chunks underneath the Venice Skeleton Grinder. In fact, grinding at the skeleton grinder is the best way to encourage slimes to spawn. The slimes are split to the smallest size by drowning and are automatically transported to the storage area by a network of water courses and ladders.
Sewer System
Underneath Venice is a secret network of sewers that connects many of the towns water features. Most of Venice's poop ends up here.
Restaurants and Cafes
emptyafternoon built the Café Venezia on the western end of Rialto Bridge.
The gelato and pizza places were built by roborodent. Interestingly, Minecraft pizzas are square.
Boats
Boats were enabled on PvE in revision 7 for the first time in many months, then, disappointingly, disabled due to a duplication glitch. Nevertheless, Venice acquired some permanently moored boats to compliment the aquatic theme of the city.
Popeye is a glass-bottomed, ocean going tour boat. Its name and design reference the "Popeye" series of recreational ferries that tour the River (Wikipedia) in Adelaide, South Australia. Just why, is anybody's guess.
The "Salty Clam" is a small gondola capable of traversing all of Venice's narrow canals.
The "Wet Dream" is totemo's ocean going yacht. The walls of the middle-deck cabin are constructed from 40 diamond blocks. It has sleeping space for 6 people and features a Tote-Tech radar system.
Shortly before the end of the revision totemo was planning to build "The Naughty Lass", an homage to the fictional submarine Nautilus in Jules Verne's novel Twenty Thousand Leagues Under the Sea (Wikipedia). Another mysterious nautical vessel, "Soaking Wet", was also reputed to be on the drawing board.