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- **Helped with many of the town's projects2 KB (418 words) - 01:42, 20 June 2012
- * [[Darco Region]] (-2000,-2000) - a collection of different mega projects, including arcologies, Wee Britain, and Bromland.3 KB (446 words) - 02:34, 3 February 2016
- Tellico is a nation inspired by [[Darco]], and area comprising various mega projects and towns that collaborate. Tellico was started by [[Player:CutterWill|Cutt3 KB (359 words) - 21:34, 14 March 2018
- - Worked alongside jsojl on all the above projects3 KB (496 words) - 02:47, 3 February 2016
- ...so much these days, preferring spur of the moment inspiration and surprise projects.3 KB (499 words) - 23:11, 7 April 2020
- ...sity]], joined Argoth, built Argoth house, helped with many ASU and Argoth projects including ASU Varsity sheep farm, ASU Spleef Stadium, finishing up the Argo3 KB (567 words) - 21:36, 26 May 2013
- In PvE9, I moved into Lothos. I didn't involve myself with any large projects in the first half of the rev, but was made admin of PvE when Ooer resigned4 KB (690 words) - 17:01, 19 December 2016
- Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations4 KB (589 words) - 01:08, 2 January 2019
- ...e provider and hosted the largest villager trading depot among other large projects. ...st looked to formalize their partnership. SEA was formed, and soon region projects began popping up. A SEA rail station at spawn, fortifications along the bo15 KB (1,994 words) - 19:23, 25 October 2022
- Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations4 KB (550 words) - 01:08, 2 January 2019
- Tellico is a nation inspired by [[Darco]], and area comprising various mega projects and towns that collaborate. Tellico was started by [[Player:CutterWill|Cutt4 KB (732 words) - 14:53, 16 March 2018
- Throughout the rev, he continued building smaller-scale projects, such as a treehouse in Moo, a prototype Kakama-type fighter in Argothian a5 KB (707 words) - 03:09, 27 August 2023
- Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations5 KB (748 words) - 01:10, 2 January 2019
- ...bies first town' before players headed out into the map to begin long term projects elsewhere. It was founded on September 2017 by [[User:Zead|Zead]] as an att4 KB (681 words) - 19:48, 9 January 2023
- ...ision, Scorpii took an extended break from Minecraft to focus on real life projects.5 KB (804 words) - 02:42, 3 February 2016
- Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations7 KB (1,151 words) - 03:12, 28 September 2013
- ...r that was being used for this rev. Ironstar donated early to various rail projects and the end build to help out. Ironstar is allied with the North East Allia7 KB (1,189 words) - 19:37, 25 October 2022
- ...opment of a more robust transport system. Only allow warps for large build projects and only until they are completed. Individuals can still have /home set, pe ...pment of a more robust transport system. Only allow warps for large build projects and only until they are completed. Individuals can still have /home set, p19 KB (3,078 words) - 04:20, 31 May 2011
- ...e included in our rail system. For realtime information about construction projects, please go to the CTA HQ visitor center.8 KB (1,090 words) - 17:19, 4 February 2024
- Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations7 KB (1,087 words) - 01:09, 2 January 2019