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  • **Helped with many of the town's projects
    2 KB (418 words) - 01:42, 20 June 2012
  • * [[Darco Region]] (-2000,-2000) - a collection of different mega projects, including arcologies, Wee Britain, and Bromland.
    3 KB (446 words) - 02:34, 3 February 2016
  • Tellico is a nation inspired by [[Darco]], and area comprising various mega projects and towns that collaborate. Tellico was started by [[Player:CutterWill|Cutt
    3 KB (359 words) - 21:34, 14 March 2018
  • - Worked alongside jsojl on all the above projects
    3 KB (496 words) - 02:47, 3 February 2016
  • ...so much these days, preferring spur of the moment inspiration and surprise projects.
    3 KB (499 words) - 23:11, 7 April 2020
  • ...sity]], joined Argoth, built Argoth house, helped with many ASU and Argoth projects including ASU Varsity sheep farm, ASU Spleef Stadium, finishing up the Argo
    3 KB (567 words) - 21:36, 26 May 2013
  • In PvE9, I moved into Lothos. I didn't involve myself with any large projects in the first half of the rev, but was made admin of PvE when Ooer resigned
    4 KB (690 words) - 17:01, 19 December 2016
  • Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations
    4 KB (589 words) - 01:08, 2 January 2019
  • ...e provider and hosted the largest villager trading depot among other large projects. ...st looked to formalize their partnership. SEA was formed, and soon region projects began popping up. A SEA rail station at spawn, fortifications along the bo
    15 KB (1,994 words) - 19:23, 25 October 2022
  • Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations
    4 KB (550 words) - 01:08, 2 January 2019
  • Tellico is a nation inspired by [[Darco]], and area comprising various mega projects and towns that collaborate. Tellico was started by [[Player:CutterWill|Cutt
    4 KB (732 words) - 14:53, 16 March 2018
  • Throughout the rev, he continued building smaller-scale projects, such as a treehouse in Moo, a prototype Kakama-type fighter in Argothian a
    5 KB (707 words) - 03:09, 27 August 2023
  • Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations
    5 KB (748 words) - 01:10, 2 January 2019
  • ...bies first town' before players headed out into the map to begin long term projects elsewhere. It was founded on September 2017 by [[User:Zead|Zead]] as an att
    4 KB (681 words) - 19:48, 9 January 2023
  • ...ision, Scorpii took an extended break from Minecraft to focus on real life projects.
    5 KB (804 words) - 02:42, 3 February 2016
  • Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations
    7 KB (1,151 words) - 03:12, 28 September 2013
  • ...r that was being used for this rev. Ironstar donated early to various rail projects and the end build to help out. Ironstar is allied with the North East Allia
    7 KB (1,189 words) - 19:37, 25 October 2022
  • ...opment of a more robust transport system. Only allow warps for large build projects and only until they are completed. Individuals can still have /home set, pe ...pment of a more robust transport system. Only allow warps for large build projects and only until they are completed. Individuals can still have /home set, p
    19 KB (3,078 words) - 04:20, 31 May 2011
  • ...e included in our rail system. For realtime information about construction projects, please go to the CTA HQ visitor center.
    8 KB (1,090 words) - 17:19, 4 February 2024
  • Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations
    7 KB (1,087 words) - 01:09, 2 January 2019
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