PvE r10

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Revision as of 06:49, 11 March 2013 by NJAldwin (talk | contribs) (PAvE)
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PvE map revision 10 started November 5th, 2012. It features modified terrain past 1000 blocks from spawn and, of course, a host of new features added by Minecraft 1.4.2.

Geography

4000x4000 blocks, terrain becomes crazy past 1000 blocks from spawn.

Drop plumping

Due to an excessive number of passive mobs in personal farms, all drops from shearing or killing passive mobs are plumped in an effort to combat lag.[1]

End of Rev PAvE

On the evening of Monday, March 11, the r10 map will be saved for posterity. Then, players will have all of Tuesday to try out a new gamemode dubbed "Passive-Aggressive vs Environment" before Minecraft 1.5 comes out. More info

Maps

The official cartograph is available at http://redditpublic.com/carto/pve/current/index.html .

Notable creations

Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations from previous revisions; others are brand-new. Many have their own subreddits as well to aid collaboration.

If your settlement is missing, add it! (Click the e in the upper-left.)

Transportation

Rail

Most cities have rail stations (complete with CARTS computers), featuring direct underground links to other cities and to spawn.

Please add the coordinates for the Nether/End portals as you find them!

Nether portals

The Nether can be accessed from spawn's portal - Follow the scenic route down from spawn! There are additional pre-built portals at the coordinates below. Players cannot create their own portals.

Portal Overworld coords Nether coords Notes
Spawn ? (7,7)
North-west (-1200, -1200) (-150,-160) Port Aperture
South-west (-1200, +1200) (-149, 149) Seneca
South-east (+1200, +1200) Pico
North-east (+1200, -1200) (135, -155) Brom/Argoth
Secret portal 1 (-240,-1700) (-35,-200) Necropolis
Secret portal 2 ? (-3, 189)