Cloud Town: Difference between revisions
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Revision as of 23:35, 18 February 2012
Location | |
---|---|
Server | PVE |
Map revision | 6 |
Coordinates | -300, -1350 |
Creators | |
Lead | givetake2010 |
Cloud Town was a floating cloud town on the PVE rev6 map.
Located just outside the South East corner of Pico, Cloud Town is accessible from a tower at the northernmost section. The same tower also has a connecting rail line to the Cobbleslums.
Cloud Town was slated to be 9 clouds, each with a different biome theme and open to any one that wanted to be a resident. Unfortunately, it's builder had a change in work schedules 2 months before the revision ended, and construction proceeded at a crawl.
7 clouds were completed, with the remaining two to be made east of the third cloud.
Getting there
The closest major city is Pico, the northern hub city. There is a tunnel and road for foot traffic leading to Cloud Town from the East end of Pico. There is also a rail connecting to The Cobbleslums
The Cobbleslums has a small CARTS station in its Central Square, with rail connections to its neighbors:
- To the north, Pico via an elevated, scenic railway
- To the south, Lemuria via an elevated rail over a ravaged desert
- In the far south, Snapperolle (which is near Spawn) via an underground route
- Directly overhead, Cloud Town
Building Codes
- Build style and materials are limited based on the particular cloud's biome theme
- No Derp
- No modification of the underlying cloud structure (some exceptions)
- No large farms and no skyscrapers.
Cloud 1
Cloud 2
Cloud 3
Cloud 4
Cloud 5
Cloud 6
Cloud 7
Cloud 8
not started :(
Cloud 9
not started :(
Gallery
- CT13.jpg
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- CT15.jpg
comment
- CT16.jpg
comment